DayZ’s 0.62 patch stops players hiding inside trees and makes forests beautiful


Bohemia Interactive have released the latest update for DayZ, their shambling Early Access zombie game. It features the biggest improvements to the game in months, making the world look better in pretty much every way. 

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The update adds more foliage, improves the behaviour of the wind, updates the lighting, and loads more. Here’s everything it added, via the DayZ forums:

  • New tree models
  • Denser forests
  • New clutter (grass, small plants)
  • New surface textures – plains and such
  • Improved wind behaviour
  • New shader for the wind, affecting trees and grass
  • Tweaked and changed lighting for the world
  • Small improvements to satellite textures
  • Rain affected by wind and refinement of its behaviour in general
  • Many reworked locations on Chernarus
  • Reworked ghillie (to be consistent with new tech)
  • Small bugfixes to some issues from 0.61
  • New ambient sounds

Essentially, the game’s forests should look much fuller and more alive. It’ll also add stealth opportunities for players skulking through – especially if they’re rocking one of those ghillie suits. Mind you, there are also fewer stealth opportunities now, since trees have collision, meaning you can’t hide inside them like a naughty imp.

Players on the forum are loving those all-new ambient sounds – there seems to be a collective sense of relief over the death of one particular bird.