It’d be harsh to say Dead Island Epidemic, Deep Silver’s MOBA take on the zombie apocalypse, was dead on arrival, but its future was always in question. Did anyone want a zombie MOBA? Apparently not, and as a result the game will be permanently shutdown on October 15th.
"Ever since starting with the Closed Alpha, and all the way through the Closed Beta and Open Beta, we’ve received a great amount of useful criticism and encouraging feedback from our players," said Deep Silver over on the Steam Community page. "This has been invaluable for all the teams involved in developing the game.
"Over the past weeks and months we’ve been evaluating how to proceed with Dead Island: Epidemic and looking towards the future for the game. We’re sad to announce today that we’ve come to the conclusion to cease further development."
Until the server shutdown on October 15th, the microtransaction store will be heavily discounted to allow players to experience the game on the cheap, and use up any currency they may have amounted.
I played Dead Island Epidemic a couple of times during its beta stages, and found it to be surprisingly robust considering its origins. However, the fun co-op and the interesting take on arena combat just wasn’t enough to generate a community. Unlike zombies, Dead Island Epidemic won't be surviving after death.