How long is Arkane’s fraying, many-pathed piece of string? 12 to 14 hours is one official line, for “very direct players” - 12 to 28 is another. And if you’re planning on taking a sneaky-sneaky, quietly-quietly, strictly-no-stabbing approach, you’re reportedly looking very much at the upper end of that scale.
Arkane level designer Dan Todd writes on the game’s forums: “My ghost & no kills playthrough took 22 hours. That's without exploring every nook and cranny, and knowing the solution to everything beforehand.
“It should take more thorough / inexperienced players a bit longer than that,” he added.
I’m willing to wager that most of us are a little more inexperienced in traversing Dishonored than Mr Todd.
Internal PCGamesN discussions are already in full throe as to how we’re each going to bludgeon/blunder/blag our way through the game. Have you any plans of your own?