Valve are changing the way they update Dota 2. Under the new system, the game will receive smaller, more regular changes.
Previously, Dota 2 received something in the region of a couple of major patches each year. For example, the most recent patch was 7.07, which went live all the way back in October last year. According to Dota 2’s lead designer, however, that system is set to change.
Dota 2’s lead designer, Icefrog (who has been on the team since the game’s inception as a Warcraft 3 mod) tweeted last night to say that Valve “want to try taking a different approach to how gameplay patches are released. Instead of big patches a couple of times a year, we’ll be releasing small patches every 2 weeks.”
We want to try taking a different approach to how gameplay patches are released. Instead of big patches a couple of times a year, we'll be releasing small patches every 2 weeks on Thursdays. We'll be trying this out for about six months and then reevaluating.
— IceFrog (@IceFrog) February 1, 2018
This won’t be a permanent change, at least not in the first instance. Icefrog says the Dota 2 team will be “trying this out for about six months and then reevaluating.”
Speeding up the patch schedule this much will obviously mean many more changes for players to keep track of, but Icefrog says Valve will be helping out with this; “to make it easier to keep track of changes, we’ll also be releasing a new in-game feature to notify you of any recent changes to heroes in your match.”
Icefrog didn’t reveal exactly when the changes would begin, but given the rest of his tweet, I’d imagine we’ll see the first one on an upcoming Thursday, either February 8 or February 15.