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Dota 2 update prepares guild system and tutorial for launch


Time to make more friends: in this weeks Dota 2 update Valve have implemented the guild system, allowing you and your friends to form one big community. Also in is the final implementation of the tutorial system, which will be required to be completed before accessing the rest of the game. The only problem: both of these features are not fully functioning, put off until next weeks update. 

There’s always the cosmetics and bug fixes, right?

The guild system will allow for big communities to converse and find matches together. In the future this will be expanded with a guild match history and weekly leaderboards to show who’s boss. You’ll have a set number of guild slots available, as well as the ability to create your own. Take note that these are different from teams, which are limited to five players for competitive stuff.

Next up is the tutorial system, something we’ve already had a taste of. It aims to gently introduce new players to the magic ways of the MOBA genre. Players will travel around the fictional Dota world and complete quests, each tailored to teaching a specific skill. Here’s a list of the locations:

Location 1The Dragon Knight Tutorial

Location 2 – Tidehunter gets peep’d by Sniper

Location 3 – Mid-lane 1v1 Tier 1 Tower Fight

Location 4 – mid1v1_tutorial

Location 5 – Bot Practice Match

Location 6 – Limited Hero Pool Game

It’s also been revealed that new players will need to complete the first two locations before they can have access to the entirety of Dota 2.

Check out the cosmetic additions over on Cyborgmatt’s blog, and check the patch notes below:


– CM Time Penalty change from 20/50/90 to 30/70/110.

– Fixed it being possible to find out where enemy player cameras were looking.

– Prepared Dota 2 for VAC support.


– Added support for forming and managing Guilds. You can invite, kick, promote, and demote members. They have a guild message that can be edited, a logo, and a chat channel. We’ll be continuing with development of additional Guild functionality!

– Added the ability to open a party to a guild, which allows members of a specified guild to freely join the party. Players can browse open guild parties that are available to them.

– NOTE: Guilds will remain disabled on the main client this week. They should be fully live next week.

– Quick Cast moved to separate keybindings, instead of sharing autocast’s bindings.

– Quick Cast can now be used on the minimap.

– Private lobbies can now specify the Dota TV delay between 10 seconds and two minutes. Six minute delay is available for league lobbies.

– The list of matchmaking regions is now sorted by distance from the user. Closer regions will be at the top of the list.

– The matchmaking system will now notify players if a region they wish to play in has gone offline for maintenance.

– Removed spectator item popups for wards, couriers, and dust.

– Fixed Aegis reclaim message popping up erroneously.


– Updates and minor revisions to some Zeus, Alch, and Pugna ability SFX.

– Added -nomicsettings launch option for users of external voice chat software.


– Fixed a crash that could occur on multi-core CPUs.

– Fixed a crash when returning from alt-tab.

– Fixed an audio problem that could occur when disabling the active audio device.


– Added 7 pages of Main Event predictions.

– Added Team Cup results page.


– Fixed limited hero selection in Workshop In-Game test.

– Added particle import step to some weapon importers that have gameplay-required particles attached to them (in-game particle preview not finished yet).