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Elder Scrolls Online to be lovingly cluttered with more items

That subscription: the gargantuan semi-aquatic swamp monster in the room.

The Elder Scrolls Online is out now; here’s our Elder Scrolls Online review.

When we sat down to play Elder Scrolls Online, Nick, Jeremy, and I all separately came to the conclusion that there wasn’t enough stuff. We didn’t care what it was – plates, butter knives, blank bits of paper – we wanted more of it. This is an MMO based on games like Morrowind and Skyrim, after all, the kings of game worlds filled with detritus.

Zenimax Online Studio have answered. In the near future we’ll see the world populated by things. There are a great many other changes coming, too.

“I just wanted to drop a line in to talk about some things coming to the game in the future that we thought you might want to know about,” Zenimax’s ‘Paul’ wrote on Reddit. “Of course, there is way more happening than what is listed here, with team busy on many initiatives including continued bug fixing, balancing, and other features. But these are things we can offer some tidbits on that you’ll hopefully be seeing soon. As with anything in development, things could change, so we are not guaranteeing these.

“Improved World Interactivity – You will be able to pick up even more objects in the world, including picking up that sword or armor off the rack.”

As well as that there’s to be two new adventure zones, Craglorn and Trials. A FOV slider (which is something Nick cried out for).

Also, Death Recap. So that “In your darkest hour, we rub it in,” write Zenimax. “Just kidding. When you die, you will now be informed of who or what killed you, what the last top five events were that contributed to your death, and offer some hints that might contribute to your success in the future. This will be a UI element that comes up when you die. We don’t want you to die, but if you do, we want you to be a better person for it.”

You’ll be able to turn battle level off. There will also be a new fullscreen mode. And, finally, the team are working on ways for group members who become separated from the party to be able to find their way back to the group.

None of these updates have a release date but they’re all currently in development. Whether they’ll be ready for the game’s launch on 4 April is anyone’s guess. Well, not anyone’s, Zenimax probably have a good idea.