Energy Hook is a grappling hook game from the creator of Spider-Man 2 | PCGamesN

Energy Hook is a grappling hook game from the creator of Spider-Man 2

Energy Hook

There's another game just launched with a grappling hook, proving that 2016 is the year they officially replaced the bow & arrow as a thing that is cool. The hook? It's a grappling hook. No, but seriously, this one might be special because it's created by the guy who came up with Spider-Man 2's pendulum-style swinging mechanics.

Spider-Man 2's got me thinking about our lovely list of the best old PC games

Honestly, who cares about Sony's flashy Spider-Man exclusive that was shown off at E3? We've got Energy Hook and we can buy it now. Eat that, console scum. (I love consoles really, I'm just having a laugh, it's okay). 

The worst thing about Spider-Man 2 was easily its combat, while its strengths all sat in the web slinging gameplay, even as you're chasing down the 100th balloon you're thinking 'this is alright, you know'.

Energy Hook is all about the swinging, dressing it up as a future sport where people grapple through areas and scoring points for precision and flashiness.

It's Tony Hawks with a grappling hook, if Tony Hawks was still good. Here's a trailer:

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It's live on Steam right now for the discounted price of $14.75.

Cheers, RPS.

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AnAuldWolf avatar
AnAuldWolf Avatar
1 Year ago

I'm kind of disappointed by this. They went a very aesthetically boring route to not be challenging in the least, it's almost as though they couldn't figure out how to be anything else. It's just very, very dull looking. It doesn't really have any character or personality of its own, and with its mechanics lifted from Spider-Man 2 (for very obvious reasons)? I dunno... This doesn't say passion project. I'm not cynical enough to call it a cash-in, either. I just don't think they knew what they were doing with it. It's a bit of a Mighty No. 9.

Swinging mechanics though make me think of A Story About my Uncle. Oh, now that was a truly beautiful, novel, imaginative experience, a very warm one, too. I mean, if I were a kid, I'd want my parents to be telling me stories about alien worlds, weird airships, bizarre haunted caverns, axoltl people who seem to have evolved from the remnants of a junk world, amazing grappling technologies, and high adventure!

That's the kind of parent I would've wanted, rather than the unfortunate drunken lout I ended up with. But that's one of the great things about fantasy and escapism, you can get away from how shitty humanity is as a whole and imagine a better humanity, without all of its many, many failings. Sometimes I need that just to ground myself.

So I won't be playing this. But I may very well be playing A Story About my Uncle again, which is such an early '00s, pre '06 Shitfall experience. I miss games like it, honestly. Cool story driven games that don't have a super fetishised hard-on for the human race and earth places.

When'd we get so blood boring?

Still, A Story About my Uncle isn't boring. And if you haven't played it, you really should. It's kind of the experience people need to broaden their horizons a bit. Just a bit.