Fallout 76 isn’t solely a PvP game – in fact, you can co-exist with fellow survivors in a mutually beneficial relationship via trading.
When Bethesda’s creative director Todd Howard announced on-stage at E3 that Fallout 76 would be played with other people, he knew it would be controversial – and so it has proven. Understandably, some fans have focused on the prospect of competitive combat and base-wiping nukes.
But Fallout 76 is about building things, too – and your Construction and Assembly Mobile Platform (C.A.M.P.) can be somewhere to set up shop and trade goods with other survivors.
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That’s mentioned in Bethesda’s official reveal post, and vice president Pete Hines has brought it up in interviews during the show since.
“When you see a person in the world, they’re a real person, and now you have to figure out [what role they play],” he told GameSpot. “Maybe they’re being super helpful, maybe they’re wandering the world as a trader and just trading with people.”
One crucial piece of information here is that you can’tloot gear from Fallout 76 playersonce you’ve killed them – so trading is your only way of acquiring coveted weapons or items from fellow human beings. How far you dig into those systems, of course, is a personal choice.
“If you want to be nomadic and never puts roots in one place you can totally do that,” Hines told Variety. “You will find workshops, you can trade or not trade. It’s entirely up to you.”
Trading has a long history in the Fallout series. In fact, in the first game it was the only way you could give weapons to your companions to equip.