Ubisoft’s big, burly medieval brawler, For Honor, was originally planned to support split-screen, but they’ve been forced to lop it off like so many limbs.
If you like playing with your pals, check out our list of the best co-op games.
The decision was revealed in an in-house interview about the game’s alpha. “We decided this week to cut the split-screen,” said producer Stephane Cardin.
“It was a feature that we loved, but, when we looked at what needs to be done to support online co-op, for us it was critical to make a decision now so we can polish all the features at the triple-A level and make sure that we have the most amazing experience.”
The quote begins at 4:20 in the video above.
In 2015, Gamespot interviewedcreative director Jason Vandenberghe, who called split screen “a key feature”, saying how players will “want to sit on the couch and beat up [their] buddy.”
Split-screen co-op is already pretty rare on PC, so it’s not like it’s a feature we often expect. It would have been nice to see it included, but Ubisoft obviously cut it for a good reason.