Ubisoft's big, burly medieval brawler, For Honor, was originally planned to support split-screen, but they've been forced to lop it off like so many limbs.
If you like playing with your pals, check out our list of the best co-op games.
The decision was revealed in an in-house interview about the game's alpha. "We decided this week to cut the split-screen," said producer Stephane Cardin.
"It was a feature that we loved, but, when we looked at what needs to be done to support online co-op, for us it was critical to make a decision now so we can polish all the features at the triple-A level and make sure that we have the most amazing experience."
The quote begins at 4:20 in the video above.
In 2015, Gamespot interviewed creative director Jason Vandenberghe, who called split screen "a key feature", saying how players will "want to sit on the couch and beat up [their] buddy."
Split-screen co-op is already pretty rare on PC, so it's not like it's a feature we often expect. It would have been nice to see it included, but Ubisoft obviously cut it for a good reason.