John Carmack given BAFTA fellowship - “thank you very much for this honour but I’m just getting started” | PCGamesN

John Carmack given BAFTA fellowship - “thank you very much for this honour but I’m just getting started”

John Carmack BAFTA fellowship

Legendary game creator John Carmack received the Fellowship at the British Academy of Film and Television Games awards last night. The title is the highest honour the Academy can bestow, given out to those that have made outstanding achivements in their field. It’s previously been given to Gabe Newell, Rockstar Games and David Braben, and Carmack delivered a fantastic speech upon receiving it. Other winners on the night include Fallout 4 for Best Game and Life is Strange for story, with Sam Barlow's Her Story also grabbing three awards.

Some of the best PC games ever making the shortlists and winners podium.

Carmack’s speech, as well as the intro given to him by various members of the industry, is well worth a watch. In it, he makes it clear that while he considers the 90s to be an superb time for games, the modern world of development is full of more and better opportunities to make incredible art. You can watch the full thing in this Twitch archive from around the 03:33:00 mark. Definitely a worthy winner, and it was nice to watch him talk on a stage and actually understand more than 30% of what he said after all those QuakeCon keynotes. Here’s a great little interview with him from the BBC:

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There were plenty of other awards handed out. Here’s the full list:

  • Best game: Fallout 4 (Bethesda Game Studios)
  • British game: Batman: Arkham Knight (Rocksteady Studios)
  • Debut game: Her Story (Sam Barlow)
  • Story: Life Is Strange (Dontnod Entertainment)
  • Performer: Everybody's Gone to the Rapture (Merle Dandridge)
  • Artistic achievement: Ori and the Blind Forest (Moon Studios)
  • Audio achievement: Everybody's Gone to the Rapture (The Chinese Room)
  • Family game: Rocket League (Psyonix)
  • Game design: Bloodborne (FromSoftware)
  • Game innovation: Her Story (Sam Barlow)
  • Mobile and handheld game: Her Story (Sam Barlow)
  • Multiplayer game: Rocket League (Psyonix)
  • Music: Everybody's Gone to the Rapture (The Chinese Room)
  • Original property: Until Dawn (Supermassive Games)
  • Persistent game: Prison Architect (Introversion Software)
  • Sport game: Rocket League (Psyonix)
  • Ones to watch: Sundown (Mild Beast Games)
  • eSports audience award: Smite (Hi-Rez Studios)

You can also see what beat what on the official page. Certainly some … interesting choices scattered here. Fallout 4 defeating all comers for the last 12 months certainly doesn’t match my experiences, and we’ll blame open voting for that eSports award. Hey, Smite’s a great game with a cool competitive scene, but it doesn’t exactly match up in any category versus League, Dota or CS:GO does it? 

Meanwhile, Her Story bags another three, pushing it into the territory of one of the most-awarded games ever. Bloodborne gets a much-deserved design award - sad we’ll never see this one on PC, at least in the forseeable - and original property goes to Until Dawn, another PS4 exclusive I would have liked to see come over here. It’s a very strange game, one I love and hate in equal measure, and certainly something more people should try out.

The awards will doubtlessly be back next year. Some more interviews and analysis over on the BBC, if you’re after it.

Subnautica
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