Arrowhead are working on a free major content update for Gauntlet | PCGamesN

Arrowhead are working on a free major content update for Gauntlet

Gauntlet Lava

Gauntlet developers Arrowhead, have been awfully quiet as of late, but have finally come out of hiding with a welcoming announcement. The team has been hard at work with a free major content update for the classic revival, which will throw in improvements across the board.

“In truth, we were never fully satisfied with how Gauntlet turned out.” admitted game director Emil Englund. “So, rather than just fixing little things here and there, we have been working on the core of the game to turn it into what we originally envisioned.”

Emil Englund, game director of Gauntlet over at Arrowhead, revealed the studios plans to get Gauntlet fans salivating. “I know that you have been in the dark for a while now, possibly thinking that we were concentrating all our efforts on other things.” said Englund. “I am here to tell you that this is not the case and that the team has been tirelessly working on the game. We have big improvements and a few new features coming up for Gauntlet! Something which we know a lot of you were crying out for.”

So what exactly is included in this free update? Well, they’re being a bit tight lipped about it atm, but Englund did let something slip. “This will mean a free major content update for the game, including improvements to the Campaign and the Colosseum as well as a brand new game mode. I’m pretty sure I was allowed to tell you about the game mode…”

Additionally, Arrowhead is now taking over management of Gauntlet’s online communities, so if you want to get stuck in with discussion, or maybe contact the devs, you can head over to the Gauntlet Steam forums.

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2 Years ago

I feel like Guantlet was critically overlooked. Too many people made light of it for the fact that it didn't really have "unlockables" to keep you playing. But in my mind that's kind of backwards, you're supposed to play because the core gameplay is fun. And the gameplay _is_ fun, particularly with a group you know.


For comparison another game I've been playing is Assault Android Cactus. In effect it's a level-attack twin-stick shooter where the emphasis is on getting the "perfect run" (that S+ rank on the level). And honestly, it's still in Early Access and has almost no unlocks worth any mention, but I've already spent more time on it than most of the major AAA games I ever bought (the daily randomised level helps as well)


To me it's the difference between calling a game "compelling" and "compulsive". One of them is something I want to do because I'm excited by it, the other is something I do purely because it taps the skinner box part of my brain.