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I Am Alive to receive a PC release


I Am Alive is coming to the PC, a little behind schedule on the release front – it was out on consoles in March, but it’s certainly welcome.

I Am Alive has you making your way though a world that has suffered “an event”. Essentially a blend of The Road, The Last of Us, and Escape from New York. If those references don’t mean anything to you, it’s like when you’re in town and everyone’s at a football match, but a whole world like that.

The port’s less than a month out, with a release date of September 13th,and in the development period it’s picked up higher resolution textures and an “Easy” mode and a “Replay” mode. The “Easy” mode gives you infinite retries and the “Replay” mode lets you retry a level…infinite times. Wait a second.

It’s going to be available through the Ubisoft shop,which I’ve not had a great experience with, and also Steam.

There was some contoversy back in November when the game’s creative director, Stanislas Mettra, claimed“that PC gamers are bitching about there being no version for them” and that they probably wouldn’t make a version for the PC because “so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”

Stanislas did later apologise for his comments, saying they were a miscommunication in his part, not being a native English speaker.