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Legend of Dungeon Kickstarter reaches goal in a day; online multiplayer stretch goal added


I promise, I’ll stop posting about Legend of Dungeon every day but the little indie roguelike has hit its Kickstarter target in a single day. That means they can now pay their composer, by a new PC to develop the game, and buy coffee. Lots of coffee.

Though, with 25 days left to go, it’s onto the stretch goals, that include an electric guitar playing bard. A new goal has been added, too: online and LAN multiplayer.

More details after the break.

Writing in their first update on the Kickstarter, RobotLovesKitty says: “Thank you! We can’t possibly express how amazing the past 24 hours have been.. we have completely met our goal in that time! You people ROCK!

“So many people have asked for this we can’t say no. Networking will be difficult to add, and will require a major addition to the game… but we will do it if we meet our Over World Stretch Goal. This Includes Online and LAN multiplayer… and running your Over World as a standalone server with support for many many more then 4 players.”

The overworld stretch goal is the final one on the published list and won’t unlock until they hit $100,000, so that may be a little out of their reach but it’s nice to see it’s on the cards.

The first goal though is the adorable pets system at $10,000:

Tame pets in the dungeon. Train them to collect gold and attack monsters!

  • Wolf
  • Bear
  • Hawk
  • Cat
  • Rooster

You can check outthe Kickstarter over here.