Team Meat have been seasoning their blog posts for the past 17 weeks with more just a hint of cat nip, each time teasing a little something more about their in-development, secret project Mew-Genics. Well, no more, they’re ready to talk about their new game which mixes elements of Pokemon with The Sims, Animal Crossing, and Creatures. Oh, and a little eugenics theory and a lot of transferable and genetic diseases.
It sound a little excellent.
Mew-Genics has you breed and train cats to enter into pageants (presumably to raise funds to spend on cat breeding and training equipment). You’ve a small house that you need to keep in order, devoting different rooms to different roles, the attic as a cat nursery say, and you comb the neighbourhood for strays that look to have qualities you’d like to breed into your own cat stock.
The best way to explain it is to copy in the story developer Ed McMillen relates for the very same educational purpose:
“Last week I was playing a game with Puddle, a fat female cat I had been working on earlier that day, I thawed her out of her Cryo-cube and placed her in my current single story house along with her newly generated companion Champ. I had been focusing my time on Puddle due to the fact that she seemed to have a very unique tail that I believe had helped her place 2nd in a cat pageant in a previous and I needed to breed her so I could continue her bloodline before she got too old. Sadly Champ wasn’t up to snuff and Puddle made this obvious by repeatedly kicking him in the face, I separated them quickly by putting champ in the attic but when I tried to feed him.. something odd happened. See, Champ was a dullard and when Puddle kicked him he just happened to also be eating and now associated the trauma with food instead of Puddle herself, he was scared of all food.. and sadly died in the attic shortly after.
“It wasn’t long after though that I caught sight of a solid black stray cat named Goon, before he had a chance to run I grabbed him and pulled him inside. Goon was a much better fit for Puddle and before I knew it the humping started and puddle was pregnant! I put her in the attic with plenty of food and a bed, but quickly noticed that something was up with Goon, he seemed to be constantly falling asleep. As it turned out Goon was a narcoleptic and as you might have guessed Puddle gave birth to 2 sleeping kittens, one of them fat like his mother and black like his dad and the other small but with his mom’s markings and that amazing forked tail that helped in the last pageant, but sadly both kittens were narcoleptic like their father…
“Goon acted aggressively towards the kittens so I let him back out into the yard and he eventually ran away. As the kittens grew up I did enter the small one (his name was Dot) into a pageant but sadly he just fell asleep on the stage and didn’t win anything. To add insult to injury Puddle also acquired feline aids from Goon and I couldn’t afford any of the expensive treatments Dr. Beanies was offering so I put her back in the Cryo-cube in hopes that in the future I might have a cure for her disease once I finish a few more of the Doctor’s missions.
“I wasn’t able to save Dot because I was arrested by the local animal control shortly after I put Puddle in the cube, probably because of letting Goon run away.. and the whole giving my other cat aids thing… or maybe it was the dead cat in the attic.”
From what we’ve been told by Team Meat so far, and today’s update too, Mew-Genics sounds fascinating. It lifts some of the more compelling features of emergent games in past two decades and feeds them into a single, irreverent project: there’s the learning animals of Black & White, the gene-splicing of Spore and the Creatures games, the house maintenance of The Sims, and, something I’m sure we’re all fans of, the shows & pageants of the Barbie: Horse Adventure series.
I’m going to be keeping close tabs on this one.
This seemed appropriate: