Mirror’s Edge and Dear Esther artist teases “open-world, STALKER-like game without weapons” | PCGamesN

Mirror’s Edge and Dear Esther artist teases “open-world, STALKER-like game without weapons”

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Rob Briscoe is an environmental artist with an enviable CV. His work can be seen in the pristine euphoria of Mirror’s Edge’s skyline, and in the strange British brush of Dear Esther. Now though, he’s working on something that could have come straight from the head of Esther’s Dan Pinchbeck.

“I fancy doing something on my own, something entirely of my own creation,” he told Unlimited Hyperbole.

“I’ve always had this idea in my head of this sort of open-world, STALKER-like game without weapons. With a horror aspect to it. I’ve never had the opportunity to it because the scope of it is so huge. I can’t even believe I’m contemplating doing it.

“It’s so unreal, but this is the whole thing with me: I want to see if it’s possible for just one person to make a game on a scale that’s probably never been done before,” he added.

Briscoe’s not the only Esther-alumnus to grab a torch and head for the darker recesses of the medium. Dan Pinchbeck and developers thechineseroom have tasked themselves with creating a sequel to indie horror-spectacular Amnesia with A Machine for Pigs, and are building a very English apocalypse in Everybody’s Gone to the Rapture.

Do you think Briscoe will pull it off?