Mount & Blade aimed higher than its engine allowed. There was a vast world map but most the maps looked like the same spot of rural Germany. The sequel aims to match the game’s original vision with new technology.
Screenshots from Mount & Blade 2: Bannerlord show a more varied landscape, larger cities, and all round more pretties.
Mount & Blade was a gloriously oddity. It had a great combat system and vast world or interlocking systems that saw tribes rise and go to war with one another. It was also almost completely without direction. You built up your warband and sallied forth. Its formlessness sucked you in and encouraged you to explore. It wasa shame that the developer didn’t have the resources to create a world that continued to offer up new rewards. The modding community stepped up to fill the void but in the sequel you can see that developer TaleWorlds have done their bit in the sequel.
Man on horse visits the Middle East.
Man without horse compensates with longbow.
Man on horse stares down jealous cameraman.
Man without horse has house.
Man on horse hopes horse will not be victim of market pickpockets.
There’s still no release date for Mount & Blade 2 but there are some more images of the game over yonder.