Life is Strange is getting a live-action series | PCGamesN

Life is Strange is getting a live-action series

There's been a lot of announcements lately for movie and TV show reimaginings of videogames, but none of them make as much sense as Life is Strange which is getting its own live-action digital series. 

You can grab the first episode of the critically acclaimed game for nothing now, just like our list of the best free games.

When it was announced that Battlefield was getting a TV show, I really had no idea what shape that would take, but a live-action version of Life is Strange registers immediately. Hella yes, basically. 

Legendary Digital Studios and Square Enix are teaming up for the production and it will be will be developed and produced in conjunction with Dmitri Johnson and Dan Jevons of dj2 Entertainment, the people responsible for the upcoming Sonic the Hedgehog movie for Sony Pictures.

A narrative game that's won a BAFTA for its achievements, Life is Strange should be a relatively easy adaptation when compared to a blue hedgehog who runs fast. 

“Life is Strange is one of those rare properties that combines incredibly developed characters and storylines with deeply engaging gameplay,” said vice president of development and production for Legendary Digital Studios, Greg Siegel. “It lends itself perfectly to live-action imaginings. We couldn’t be more excited to partner with Square Enix, DONTDOD Entertainment and dj2 to bring the world of Arcadia Bay to life in an exciting new way.”

“We’re proud and excited to be working alongside Legendary to realise a new version of Arcadia Bay and Blackwell Academy complete with our rich cast of realistic, believable characters and memorable events,” added Jon Brooke, VP brand and European marketing at Square Enix. “Now that the first episode of the Life is Strange game is free to download, there’s never been a better time to play or to introduce a friend to the beautiful world of Arcadia Bay."

If you haven't played it, you really should. Life is Strange is one of those rare games that tackles things you've never seen in a videogame before, and it does so with confidence. It really is special and I can't wait to see what the live-action series looks like. I wonder which ending is canon. 

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AnAuldWolf avatar
AnAuldWolf Avatar
1 Year ago

Hmmm. That could potentially be good, or very, very bad depending on what the game was trying to tell us about Chloe. Plus, you don't see women with a punk aesthetic often enough, so if it continues the actual Life is Strange storyline? That would be rad.


Saved Chloe, meself. A testament to the power of love over all things. And a view that people are more important than property. Which is an incredibly 'abnormal' view in today's society. It's also a very primitivist view to save familiar property and places, those things that make you comfortable, rather than doing something really crazy to save a life. I'm often fascinated by the primitivist view of why being willing to go to the end of the Universe to save a life is somehow innately wrong and unnatural. You know, like being gay or something. I hate that perspective. That nature has absolute rule over intellect. That we should just be good little monkeys and obey our biological imperatives.

Give me time rewind powers and YES I'm going to use them to fix things! So if the point of Life is Strange was to give up and let nature win over intellect, due to some primitivist pseudo-intellectual wankery, then it's lost on me. The problem is, of course, that I don't know if that IS the point.

I might get the chance to find out, I'm both excited and filled with trepidation about that. I'd love for that story to be one of a triumph over primitivism and the fearful small-mindedness people have regarding nature and 'playing god.' Every time we cure an illness we're playing god. Every time we give sight back to the blind we're playing god. There's absolutely nothing wrong with it. In fact, it's ethical.

I was playing god in saving Chloe much the same way. And that, too, was ethical. We should be at odds with nature. What have biological imperatives done for us, exactly, other than creating prejudices, segregations, wars, apartheids, and the one per cent (the desire to hoard resources does terrible things to us)?

So primitivism doesn't sit well with me. It seems to be a thing for... ah... 'normal' people, I guess. Small-minded, mediocre, witless, average, and completely obsessed with 'normality' to the point of making it a fetish people. Those people. They seem to like primitivism and embracing death.

But the whole point of intellect is that we have the chance to turn the tide against our own nature, isn't it? Isn't that the point? Otherwise, why are we even here? Why did we bother getting out of the trees?

I hope Life is Strange is asking the same question. I want to believe it is. Because if you don't save Chloe, everything you did since halfway through episode 1 is pointless. It's saying that the struggle against nature is one that you should just give up on and you should never bother to try to do anything, ever. It's a kind of primitivist nihilism. You just have to accept your place and that's that. Or you writhe and flail against it you, struggle to achieve something better. You one up nature.

If the TV show really is about casting off primitivism, I'm all for it. If it's a bunch of brain rot about how we're just dumb animals with no potential who ought to accept the edicts of nature? F that.


I felt the same way about The Way (another game), but that one was far more cowardly in its ending. It did depict that the struggle is worthless. It basically implied that if you're in an infinite simulation where anything is possible with your partner, you're going to end up unhappy no matter what. F that, too.

If your relationship is based upon biological imperatives, opposites attract, and what you feel in your loins? And if you're the kind of person who's always sniffing around affairs? Then yeah, you're not going to have a good long term relationship. But if instead it's based on intellectual compatibility? You're going to be happy.

My partner and I would rock eternity.

How could you even get bored in a simulation like that? The only thing that could possibly lead to that is if you have a human fetish, you're being boring and you don't have any imagination. In the first hundred years, you screw dinosaurs. And it only gets stranger from there! It's like people are so obsessed with a fetish for human purity that they're terrified of changing and becoming not human.

How do you face eternity? You change. You become not human. You upgrade yourself, you allow yourself an even greater imagination and creativity, you remove your limitations. You stop being a scared, violent, hateful animal. Ooh, ooh, scary.

In fact, look in on a simulation I'm in a billion years from now and you wouldn't be able to recognise anything because being a constant font of ideas I'd be changing the basic paradigm all the time. You'd see something you couldn't even recognise as human. And that's how you rock eternity. You change, you adapt, you evolve.

Primitivists can't wrap their heads around this. They think humanity is going to look the same a billion years from now as it does today. It is to laugh, honestly. By that point, we'll either all be dead or we'll be synthetic superintelligences of a form that no human mind of today could recognise.

And that's how you rock eternity, Q.E.D.

So yeah, a bit tired of primitivism and all the small-minded, short-sighted, terrified, scared, regressive 'lessons' it wants to teach us.

Life is Strange is at least better than The Way in that it doesn't judge you, so it gives the impression at least that DontNod understand why primitivism is bad juju.