Escalation: Middle-Earth Shadow of Mordor requires 6GB of VRAM for "Ultra" textures | PCGamesN

Escalation: Middle-Earth Shadow of Mordor requires 6GB of VRAM for "Ultra" textures

Middle-Earth Shadow of Mordor 6GB VRAM

Blimey. First Bethesda’s fright fest, The Evil Within, announces some hefty VRAM requirements - wanting 4GBs of the stuff. Now, Middle-Earth Shadow of Mordor is just being greedy: demanding you throw 6GB of video memory into Mount Doom, just to run the game with “Ultra” textures.

Unless you’ve got a GTX Titan, a 6GB GTX 780 or one of those AMD Sapphire HD cards, you might be in some trouble when pumping Mordor to its maximum.

The image of the video settings posted to NeoGaf show a plethora of PC graphics options. There’s definitely more than your average multi-platform game, but what’s catching most peoples eyes is the “Texture Quality” option, which reads as the following.

  • Ultra = 6GB or greater
  • High = 3GB or greater
  • Medium = 2GB or greater
  • Low = 1GB or greater

This is the requirements for texture qualities running at 1080p. Note that 6GB of VRAM isn’t required to run the game, just to use the best texture setting. Even to use the “Ultra” option, you need to download and install an entirely separate (but free) “Ultra HD Texture Pack”.

Do you think this is the normal progression of graphical requirements, or that this is a bit mad considering the latest cards GTX 900 series from Nvidia only supports 4GB of VRAM.

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Prime avatarQDP2 avatar1N07 avatarTovias avatarmetaldrumcore avatarSeafort avatar+1
1N07 Avatar
1N07(23 hours played)
3 Years ago

I'm thinking that must be bad optimizing.... I mean from what I've seen, sure it looks really good, but I've seen better looking games that do it with just 3GB's of VRAM...

Unless of course they haven't shown the game running maxed yet. Which would be pretty dumb of them... You would think that when they show off their game they want it to look as good as possible...

Tovias Avatar
3 Years ago

Sounds like shit optimization to me excused by high requirements.

Saiph Avatar
3 Years ago

This is another example of the "built-in obsolescence" of the PC games industry. Both hardware and software manufacturers make more profits by making our current hardware and games seem out-of-date. They rely on the "fashion victim" customers who always HAVE to have the latest and the best, rather like Apple constantly releasing new iPhones. So long as those dopes go out and buy the new, expensive stuff, and establish it as the new norm, the rest of us sensible people just get left behind.

Prime Avatar
3 Years ago

A bit mad IMO.

QDP2 Avatar
QDP2(11 hours played)
3 Years ago

I'd prefer to see game developers push nVidea and AMD. Set your game so that only the Best-of-the-Best can run Ultra, and wait to see how the companies develop around it. On release very few computers may be able to play it max settings, but in a couple of years time the game will still look truly amazing, for then the average computer will finally be able to turn up the settings and run the game in Ultra.

metaldrumcore Avatar
3 Years ago

I've been super excited about this title. This though...why did they do this? I agree, poor or nonexistent optimization. Now I see why they were so dodgy on their Reddit AMA about the PC version.

Seafort Avatar
Seafort(1 day 12 hours played)
3 Years ago

It's an optional ultra setting for high end PCs only. It's doesn't affect the main game. Nothing to do with poor optimisation.