This year’s GDC Choice Awards handed out its highest honor – Game of the Year – to Monolith’s Middle-earth: Shadow of Mordor.
The Lord of the Rings universe-set game has been doing well on the awards circuit – especially at DICE Awards in February where it grabbed eight gongs – but has frequently lost the top spot to various other titles.
“I continue to be amazed by the diversity of games that we honored tonight, from AAA action titles like Middle-earth: Shadow of Mordor to standout mobile games like Monument Valley,” said Meggan Scavio, General Manager of the Game Developers Conference. “The games recognized tonight highlight that the video game industry is moving in bold new directions, and they can offer experiences that can be big, small, intimate, epic, unique, grand and compelling. Congratulations to all the nominees and winners.”
Other PC games taking home awards are The Banner Saga and Stoic Studio for Best Debut, Alien: Isolation for Best Audio, Kentucky Route Zero: Act III for Best Narrative, Hearthstone for Best Design, and Elite: Dangerous for the Audience Award. Elite: Dangerous’ lead developer David Braben also took home the Pioneer Award.