The Mighty Quest for Epic Loot is out now; check out our Mighty Quest for Epic Loot review.
Ubisoft Montreal’s Diablo Keeper genre clash is rattling away in closed beta even as we sit here discussing it, perhaps reasoning that it’s only polite to have your features tweaked in private. However, those features will be poked rudely above the battlements on at least a few occasions during the coming months in what the developers are calling Open House events, the first of which is due to begin at 3pm on July 2 and run til 8pm on July 5.
You can sign up to take part in the July server stress test via a conspicuous banner on the Epic Loot website and be in with a chance of grabbing a permanent beta key – though beware you may also inadvertently win a t-shirt which will inevitably be too tight and worn only for painting bedrooms.
Two characters will be playable during the event – a knight, Sir Painhammer, and an archer, Blackeye Bogart. In one of these two guises, you’ll be building castles and secreting treasure into their walls, before sprinkling them with really horrible traps. When you’re not doing that, you’ll be removing somebody else’s gold and sticking other people’s minions in time-tested action RPG fashion.
What you likely won’t be able to appreciate in four days is the long-term business of feeding that gold back into your castles and levelling up your character – but Ubisoft promise that player progress will be saved, ready to be resumed at later Open House events.
The impatient can buy into Ubisoft’s Double-O founder’s program for instant closed beta access with a splash of premium currency and loot – but remember that this Mighty Quest will be free-to-play upon launch.
Steve seemed to really like The Mighty Quest for Epic Loot when he went to visit it in Paris. Are you sold yet?