Up until now I’ve been calling Firefall an MMOFPS, when upon closer inspection it seems to be more of a first-person MMORPG (with guns). An FPMMORPG(WG), if you want to be absolutely clear. Adorable developers Red 5 recently overhauled Firefall, adding new features, changing classes, deleting stuff, re-arranging other stuff. The FPMMORPG(WG) is scarcely recognisable now, but Red 5 are already prepared to talk about what’s coming next.
The next update isall about the ‘MMORPG’ bit of the convenientFPMMORPG(WG) label, focusing not on inter-player scrapping but on newPlayer vs Environment features. The development bloggoes into tremendous detail on the plans for the next milestone, outlining everything from the jobs of each individual ‘feature team’ to the exact definition of a milestone by Red 5’s terms.
Highlights of the milestoneinclude new creatures, improved dynamic encounters, more missions and quests, more rewards and achievements andimproved PvE combat. Work on bringing EU servers online is also mentioned, as are ongoing improvements to matchmaking.
While free-to-play, Red 5 are currentlyoffering Founders Packagesto anybody keen to get a headstart (or a bunch of tiki masks)in Firefall.