Not many games have you play amoral characters. Even Grand Theft Auto 4, the gold standard for thoughtless violence and selfish gaming, tried to justify your actions with its main character Nico. Payday 2 has no qualms on that front. Tim said as much this morning.
The game’s launch trailer really cements it.
Payday 2 drips cool. I’ve spent most my news posts about the game comparing it to Michael Mann’s Heat. When I’d only seen the game it looked like it was modelling itself on the film’s heist scene to tap into what made that film so good. It is. It also isn’t. This isn’t just the game version of that scene.
What it shares is the efficiency of those robberies. You and the players online are trying to do the job with the least amount of fuss because fuss leads to lost cash. That’s either from killing civilians by mistake or simply not having enough time to grab all the loot.
That’s not copying Mann: Overkill are starting from the same root and the game feels nothing like the shade of a movie.
It looks like Overkill will be expanding the game a good deal over the next year, too. “There’s like a year of DLC planned,” developer David Goldfarb told OXM. “One of the first things I have on my list, is to make sure we get a female character. I’m hoping – I don’t know if we’ll get it as our first DLC, because we’d have to redo all the animations so it doesn’t look like a dude walking around with a female body. But I’d like to do that.”
“I want my daughters to be able to – no, I’d need to wait a bit for that – but in theory,” Goldfarb continued, “it’d be cool for them to mask up. I just think it’d be cool if we had both, that’s all. It’s definitely on our list. One of the many things that are on our list.”
We’ll have a review of Payday 2 up soon.