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Powers, choice and unscripted encounters – Prey and Dishonored aren’t so different

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Immersive sims are an under-served genre and it’s a shame, as it’s also the genre with the most potential, prioritising player agency and choice, and wowing you with systems instead of set-pieces. If this new video with game director Raphael Colantonio is anything to go by, Prey is set to deliver something similar to Arkane Studio’s Dishonored, one of the best modern examples of the genre. 

There’s at least one immersive sim in our list of the best old games on PC.

You might remember the first Prey, an underrated FPS that had you exploring an alien ship that messed with perception. This won’t be that. Nor will it be the bounty hunter in space game that was shown off all those years ago as Prey 2.

“Prey is not a sequel. It’s not a remake. It has no tie with the original. You have to look at it like a reimagining of the idea,” saysRaphael Colantonio in the new video.”It’s not horror. The psychological-thriller dimension is more around the theme of identity. Who are you exactly as Morgan?”

Morgan, by the way, can be a man or a woman. There’s some of that choice right off the bat.

It won’t just be an FPS. You’re on a station infested with aliens, but you can take their powers and use them against them. Powers – you know, like Dishonored.

“It’s more like a hybrid game where there’s narrative mixed with action mixed with a little bit of RPG layer,” explains Colantonio.”If you like Arkane games, those games that blend narratives and simulation and some choices and a lot of player exploration, Prey is going to be that game for you.”

Man, I’m excited to see how this turns out. Here’s the video: