Star Citizen's Squadron 42 won't release this year, impressive new live demo shows off procedural planets

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Update October 10, 2016: As reported by PCGamesN and German magazine GameStar last month, Star Citizen's campaign module Squadron 42 has been delayed out of 2016, with no new release date set.

CitizenCon took place last night with a massive two hour presentation of everything going on in Star Citizen at the moment. This included a section from Chris Roberts about the state of Squadron 42, the game's single-player campaign, confirming the rumours that it had been delayed from its 2016 release date. Roberts did not provide a new go-day, though it is assumed to be some point next year.

Read more: best space games on PC.

You can watch the full presentation above. The demo of the procedural planet tech and extremely large sand worm starts at 01:25:20. As much as procedural generation in space has had something of a bad rap recently, it does look rather lovely. All these years later it's difficult not to get caught up in the 127 million dollar hype, though at this point if you aren't already invested your pre-order probably isn't required for the game to be completed.

Around 57 minutes in Chris Roberts pops up to talk about Squadron 42 specifically. There's more than 60 missions in there, 340 speaking characters, 1,255 pages of dialogue - it's big, is the general message, as large as any triple-A production with cast quality to rival Hollywood. This is also when he announces the delay, pointing out the scope of the campaign has grown significantly since announcement. They were planning to show off a mission at CitizenCon that was fully finished - most are still at "grey box or better" as Roberts put it, where they know where everything is going and the balance is done but not all the effects are in - but they didn't quite get it finished.

That would probably suggest it will be mid-2017 before it's ready to be played, though Cloud Imperium have clearly learned to stop saying dates until they know for sure.

Update September 6, 2016: We reached out to Cloud Imperium Games to see if we could get a definitive answer regarding the release date of Squadron 42, Star Citizen's star-studded single-player spinoff.

When asked by email if they could confirm or deny the delay, we were instead offered reassurances that development of the ambitious game is going as planned.

"Chris [Roberts] spoke to multiple reporters at Gamescom who asked about the status of Squadron 42," a CIG spokesperson told PCGamesN.

"We have been feature locked for a while and things are coming along nicely. In every case he told them that we are hard at work on the game and are focused on making it great, but no official launch dates were discussed."

When we pressed on the date and whether it was likely to get pushed back, we were told it;s "still too early", but reassured that more would be revealed about Squadron 42's progress at CitizenCon next month.

Original Story September 4, 2016: Star Citizen is no stranger to release window delays, and though even the windows themselves have been vague and pretty wide, another appears to be moving into next year.

Speaking to German magazine GameStar, Chris Roberts has said that the single-player component of Star Citizen, Squadron 42, will be more likely to arrive near the middle or end of 2017 than its current Q42016 window.

The timeline of its release has been one of the more obviously fluid points of Star Citizen's ongoing development, as an original 2014 release pledge has shifted smoothly from year to year. The game's own minisite currently has a "2016" marker for availability.

Though bad news to some, the delay appears to have been enacted to ensure more features are complete as the monolithic task of tying together a galactic space exploration game with planetary landings continues to show.

The latest update on such systems from the UK office of Roberts Space Industries speaks of the many seemingly small advancements the team has made on such features as cargo and wardrobe choices up to much larger impactful areas of the game such as spacecraft design.

See the 3.5 development blog update below:

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WhiteCrow avatarShriven avatarOuroboros avatarmidimaker avatarBigM avatarpanbient avatar+10
Shriven Avatar
3368
7 Months ago

SAUCE: Michael Graf does a lot about Star Citizen at GameStar (biggest german PC magazine), you can see him here meeting CR and checking out the 3.0 demo at Gamescom.

(VIDEO: https://www.youtube.com/watch?v=M4hdRXOdfWg&feature=youtu.be&t=14m42s)

Today he published a new video about Star Citizen (concerning the hopes/fears for the game) and gave out some additional info in the comment section, specifically this one: http://imgur.com/VnOEXnb

Chris stated in an interview that "all content for Squadron42 (graphics, missions) will be complete by the end of the year. There is still more work to do concerning some basic systems like the AI or the coversystem for infiltration missions. Those will take more time."

3
panbient Avatar
114
7 Months ago

Calling AI a "basic system" to be polished up after art assets are completed is a scary huge red flag.

And what's the real value of having the art assets completed ahead of the product? If it takes another year to complete and polish those systems will they really launch with last year's graphics? Doesn't really seem like a CIG / SC kind of thing to do. And we all know what that means right?

2
WhiteCrow Avatar
310
7 Months ago

"Calling AI a "basic system" to be polished up after art assets are completed is a scary huge red flag."

Definitely. With that type of phrasing, I think we can expect bare bones AI at work, with heavily scripted sequences of gameplay. Not at all encouraging.

1
MajorStewie Avatar
1
7 Months ago

I think they were not paying too much attention to gameplay at all due to them focusing on the engine this entire time. We should see a ton of content next year if i'm right.

0
primal Avatar
48
primal replied to MajorStewie
6 Months ago

there are done by separate people dude

1
primal Avatar
48
6 Months ago

last years graphics? you do know that SC and SQ42 asset share when an asset is updated for one its automatically updated for the other. graphics dont go out of date that quickly dude hahah

1
Strangething Avatar
3
6 Months ago

if current graphics will be old by the time squadron 42 comes out, i want to know where all the current year games with graphics like this are: https://www.youtube.com/watch?v=ZjSXcdvd-ME

keeping in mind this video is from last year...

1
mnemeth1 Avatar
4
7 Months ago

I believe he simply misspoke. I'm almost sure he meant to say "base," rather than "basic," in reference to the level of the game engine the system resides on.

2
midimaker Avatar
118
6 Months ago

No he definitely meant basic, this is an MVP that's he's going for remember.

1
Shriven Avatar
3368
7 Months ago

Honestly 2018 is more reasonable now....getting annoyed.

2
WLF68 Avatar
2
6 Months ago

It's all talk until people understand the ambition in relation to what actually in the game already. This project has been exiting all the way along, and even if they stopped it right now and it dropped dead, I would be fine with it. There is simply so many new ideas, and tech breakthrough, that have been pushed with it. Even if CIG stopped someone else would take over. I might be worried if I had thrown thousands at it, but it would still be all for the cause, alright.

The AI could be a huge issue going forward though, particularly in the PU. Getting hundreds of players together is one thing, but adding proper AI is another.

2
LFC_RobinG8 Avatar
1
7 Months ago

That's just wrong.. Michael Graf said in another Video durring the Gamescom 2016 CR said him he hopes that SQ42 still coming out 2016. In the latest video he said it will be 2017 (Not end of 2017, he is just guessing)

1
MrJinxed Avatar
855
7 Months ago

And so we get yet another postponement. And not even by a little bit. And what's the reason exactly this time ? "More features". Which? Sounds like a lot of drivel, and yet another postponement for the game that might never see the light of day.

1
Strangething Avatar
3
6 Months ago

The game hasn't officially been postponed yet

2
MrJinxed Avatar
855
6 Months ago

Don't kid yourself.

1
midimaker Avatar
118
6 Months ago

They know the whales are in need of milking so they're putting off the release until that need has been sated.

-1
MrJinxed Avatar
855
6 Months ago

Which is... never.

1
mnemeth1 Avatar
4
7 Months ago

The term "basic" as he's using it is him conflating the term with "base". I'm virtually positive he meant to say "base systems", not basic systems. By "basic" he's referring to the level of the game engine that the system resides on.

1
Sandyk Avatar
1
6 Months ago

Hey Guys, come and join Star a Citizen community.

If you will register via this link you will get 5000 UEC (in-game currency worth of 5$)

If you will have any question pls feel free ton contact STARRAT (me) in the game :)

REGISTER HERE: https://robertsspaceindustries.com/enlist?referral=STAR-2JTM-YXPW

1
Egnappah Avatar
1
5 Months ago

Its big, its wow, its massive. Oh yeah most parts are delayed and dont have a release date. *continues hype*

You know I just dont get you kids. First no mans sky and now this. Its like you tolerate and support failure as long there is hype. I might be getting to old for this nonsense...

1
^2AleAleAleJandro Avatar
1
2 Days ago

it feels like this game will never be released. All of their BS talk next year and than next year ohh we releasing patch 2.6 and next one would be 3.0.

Guess what patch 2.6.1 came out not 3.0 and what next well after 2.6.1 will be 3.0. But than 2.6.2, what i think is 3.0 will come out like 2020 and hopefully the full game not polished yet will be around 2030

1
WhiteCrow Avatar
310
7 Months ago

Did no one really see this coming?

0
Ouroboros Avatar
3
7 Months ago

Seems like bad "news" but I'm curious, what was the source of this info ? Can't seem to see it listed.

0
midimaker Avatar
118
7 Months ago

Won't stop them begging for money though.

0
Ouroboros Avatar
3
7 Months ago

Ah I see now, a guy who had a conversation with Chris. Seems reliable. o,0

-1
BigM Avatar
3
7 Months ago

This game will never see light of day unless Roberts is put out to pasture! Even then you may be 4 5 years away for someone with real experience on releasing games.

-1