Star Wars Battlefront’s next expansion after the Death Star will be set during the events of Rogue One, and Amy Hennig’s first Star Wars game could have multiple protagonists.
Chewbacca and the bounty hunter Bossk will also be the next heroes to join Star Wars Battlefront in the Death Star expansion arriving this Fall.
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On-stage at Star Wars Celebration in London’s ExCel centre today, design director at DICE Niklas Fegraeus showed off a teaser trailer for the third expansion, including space battles around the Empire’s planet-destroying superweapon.
The battle also appears to have a trench run component, which should surprise absolutely no-one given how faithfully the battle of Hoth was recreated in the game’s original release.
Fegraeus also revealed that a fourth expansion was in the works, and that it would be called Rogue One: Scarif and will be out this holiday. Players will be able to play as either Jyn Erso or Orson Krennic.
James Ohlen, lead design of Star Wars The Old Republic, also revealed that next expansion for the five-year-old MMO, The Fallen Empire, will have its first chapter available for free. He also teased Knights of the Eternal Throne, a future expansion to arrive in Fall 2016.
Finally, Amy Hennig, the director behind the acclaimed action-adventure Uncharted series, spoke more about the new game she is working on teased via a short clip in an EA Star Wars showreel at E3.
The game, which has no name yet, will be out in 2018 and sounds like it will feature multiple protagonists. Uncharted was specifically mentioned as a source of inspiration for gameplay and stills showed a fair amount of free-running and climbing by two characters.
Hennig also spoke of her method in recreating the feeling of popular action-adventure films through the Uncharted games like Indiana Jones by deconstructing and reconstructing the plots into component parts which can translate to gameplay.
“The difference between Star Wars and Indiana Jones is that there aren’t side characters, there are co-protagonists, and so the same thing is true of our game,” Hennig said.
“They only escape the Death Star because everyone does their part in parallel. The challenge for us then is how do we enable that in gameplay, and that’s why we deconstruct and reconstruct.”
Hennig said the team would now “go dark” while working on the project, but plenty of details are hidden in existing shots and footage of the game that fans have not found yet, so keep digging.