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New Team Fortress 2 update fixes VR woes and improves the Linux version


Everyone has been tinkering with virtual reality as more Oculus Rift developer kits arrive on people’s doorsteps everyday. Their testing ground: Team Fortress 2. Valve are hot on the case with fixes and patches, the latest primarily aimed at the VR mode. Also, the Linux version of Team Fortress 2 has has “Improved performance and stability”, which can only be a good thing.

Here are the patch notes:

  • Added a new ConVar cl_first_person_uses_world_model to allow this mode to be used outside of VR mode
  • Disabled plug-ins that would allow users to connect to secure game servers even when -insecure is specified on the command line
  • Continued use of such plug-ins will risk your Steam account getting VAC banned
  • Added support for unloading the displayed URL when the user closes the info panel
  • Added ConVar sv_motd_unload_on_dismissal to allow server ops to control the default behavior of their MOTD
  • Fixed a client crash related to doing a changelevel while firing the Minigun
  • Fixed a bug where you could come out of a teleporter facing the wrong way in VR mode
  • Fixed a bug with custom fonts not loading for third party HUDs on Linux.
  • Improved performance and stability for the Linux version

Our overlord Tim has received his Oculus Rift developer kit this morning: