Witch’s Wake (Neverwinter Nights)
A small new campaign for Neverwinter Nights, Witch’s Wake sees you awake after a battle gone completely wrong, and you are one of few survivors. Lacking any memory, you’ll need to discover who you are, and meet with the infamous Night Hag, who will be critical to your survival. Overlaying the story is a persistent narrator who unfolds the story.
Darkness over Daggerford (Neverwinter Nights)
A massive new adventure for Neverwinter Nights produced by former BioWare producer Alan Miranda. Opting for a more Baldur’s Gate feel with a massive 200,000 words of dialogue, the mod asks you to solve the dark mysterious of the sleepy town of Daggerford. New questlines are great, but the big pull of this mod is it’s massive world map and random enemy encounters.
Josh Sawyer’s Mod (Fallout: New Vegas)
Fallout: New Vegas was notoriously buggy at launch, and Josh Sawyer does a lot to repair that in his broad-spectrum mod. Not only does it patch up things like the karma system and other technical mishaps, but it adjusts the overall difficulty level to reflect on the harness and challenges of surviving in the wasteland.
True Vision ENB / Project ENB / RealVision ENB (The Elder Scrolls V: Skyrim)
One of the key elements behind the photo-realistic Skyrim screenshots from Dead End Thrills, ENBs are massive graphic overhauls for Skyrim that replace all manner of textures and add atmospheric effects to improve lighting. The results are nothing short of stunning.
Moonpath to Elsweyr (The Elder Scrolls V: Skyrim)
This Skyrim adventure mod sends you to Elsweyr, a tropical region inhabited by a great variety of new creatures. Hunt hyenas in the desert and stalk raptors in the jungle in a six-quest long storyline revealing wonders of the area. The jungle areas are particularly impressive, and there’s a notable amount of care taken with creating the characters of Elsweyr, who are all voice-acted for a little extra immersion.
Falskaar (The Elder Scrolls V: Skyrim)
Falskaar is a particularly famous mod. More expansion pack than a simple quest line, the mod adds 25 hours of campaign content and a whole new continent. 2,000 hours in the making, creator Alexander J. Velicky created it to gain the attention of Bethesda. He now works at Bungie creating Destiny, which should shout about the quality of his work. An absolute necessity for Skyrim, and the most ambitious mods ever created.
Interesting NPCs (The Elder Scrolls V: Skyrim)
Ever felt that Skyrim’s inhabitants just aren’t real? Attempting to make NPCs feel more than just walking code is the Interesting NPCs mod, which adds background stories to hundreds of NPCs across the world. Through big dialogue trees you’ll be able to chat in-depth with characters, or even crack a joke. They’re all voiced by a cast of 80 actors to keep the immersion level high.
Realistic Needs and Diseases (The Elder Scrolls V: Skyrim)
Adding a slight survival flavour to Skyrim, this mod makes it mandatory for your character to eat, drink, and sleep to function without keeling over and dying. Guzzling too much alcohol puts you through several stages of inebriation (from dizzy to blackout drunk). On top of these are a variety of nasty diseases you can contract, and you’ll need to look after yourself to recover successfully.
Frostfall (The Elder Scrolls V: Skyrim)
Adding an element of survival games to Skyrim, Frostfall adds hypothermia, cold water survival, and camping equipment to the game. Spending too much time unsheltered in the freezing climate of Skyrim’s frosty landscapes will leave you suffering from Hypothermia, so it’s up to you to be sensible out in the snow and rain.
The Specialists (Half-Life)
The Specialists basically turns Half-Life into multiplayer fight sequences from The Matrix. With a third person camera, a variety of stunts, hand-to-hand combat, and slow motion action, this sprinkles a little John Woo cool on your Half-Life cereal.