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Titanfall dev seems confused about whether game has season pass

Titanfall is worth every GB, if the beta is anything to go by.

Titanfall has landed; here’s our Titanfall review.

The developers over at Respawn have a tough working day. For hours on end each day they’re listening to the cranking and grinding of mechs being tested in the workshop, there are munitions experiments on the firing range, and, frankly, it’s a loud and confusing place to work. Anybody in similar situation would find forming a coherent thought difficult.

Which could explain the current confusion over whether the game will have a DLC season pass or not.

It began with a fan asking the Titanfall account about a season pass. Respawn haven’t hidden that there will be plans for DLC post-launch but they’ve been quiet about a discounted way to buy it all up.

Their response implied you’d need to buy each DLC individually, which could rack up a fair cost (though it would at least give you a chance to see what you’re buying).

Two days later the account changed its postion to say:

The change suggests Respawn will be announcing a season pass, they just aren’t right now for ‘reasons’. Hence the evasively worded “We have no details to announce … at this time.” What I’d like to know is what the heck an “online pass” is. For consoles it’s a way for a publisher to make cash off second game sales: games are sold with a code that only works once and it activates the game’s multiplayer. When you buy a second hand game you have to pay the publisher for a new pass so you have access to online. But Titanfall is a multiplayer only game, it would have made no sense for the game to have an online pass. Weird that the devs would have the two confused.

Titanfall is due out on 11 March and we couldn’t be more excited. Well, that’s a lie, I’m really looking forward to seeing the Lego Movie next week.