Relic have abandoned Dawn of War 3 due to poor sales figures | PCGamesN

Relic have abandoned Dawn of War 3 due to poor sales figures

Dawn of War III

Relic Entertainment have ceased ongoing development on Dawn of War III. In a statement given to Eurogamer, Relic say that the game’s player-base is too small to justify further investment.

Never fear, here are some of the best strategy games on PC to help you get over the loss of Dawn of War III.

The statement says that “while Dawn of War III has a dedicated player base, it didn’t hit the targets we were expecting at launch, and it hasn’t performed the way we hoped since.” The studio go on to say that “when a game underperforms, plans need to change,” and that they “simply don’t have the foundation we need to produce major content,” meaning there will be no DLC issued for the game.

Exactly what this means for the longer-term future of the game isn’t clear, but Relic say that they’re “working closely with Sega and Games Workshop to determine the best course of action, while shifting focus to other projects within our portfolio.” Relic are confirmed to be currently working on two projects; one of those is a fourth major Age of Empires release, while another is as yet unannounced.

Visually extremely impressive, Dawn of War 3 fell down due to its inability to attract fans of either of its key genres - the RTS/MOBA hybrid alienated core fans with its new elements, while failing to appeal to fans of games like League of Legends, Dota 2, and Heroes of the Storm.

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icheyne avatarRadaen55 avatar
icheyne Avatar
3 Months ago

I gave Dawn of War 3 a quick try as it was in the Humble Monthly. It felt old fashioned. Was it was using the same engine as DoW2 from ~10 years ago?

Radaen55 Avatar
3 Months ago

It's a little disconcerting that Relic would give up after this, especially with so many wins behind the franchise. Having been a fan since the beginning - I loved DoW 1, but from what I remember - it wasn't till the "Dark Crusade" expansion that we saw the Risk-esque battlefield that allowed players to conquer areas, gain bonuses, and special units. The best part is it told the story through the eyes of ALL the races and their involvement. It was JUST the Blood Ravens perspective. It made the planetary battle have meaning. DoW 2 did a lot to flush out characters for us to rally behind and grow with for the Blood Ravens. DoW 2 did a lot to show that individual units made differences compared the Starcraft/Command&Conquer model of DoW1. I personally am a PvE/Campaign single player - so Dark Crusade is what solidified me as a fan to this franchise. Planetary invasion and conquest. Wish I could have seen this redone with better graphics. Let's hope Relic learns a lesson from this and tries again.