“Here’s footage from WL2 that shows off camera angle diversity,” says Brian Fargo on Twitter. “Don’t worry about animation speeds, effects etc.”
I’m all for camera angle diversity – in fact, some of my best friends are isometric. Personally though, I’m only as old school as shown at 0:34. Top-down’s a step too far for me.
The scene is the same as that pictured in the first released Wasteland 2 screenshot, depicting the Arizona desert in which the first chapter of the game will take place.
What’s it to be, gang? Close-up shoegazing, sensible isometric ‘90s nostalgia, or a Fargo-pleasing top-down view?