World of Warcraft patch 7.2: Tomb of Sargeras

World of Warcraft patch 7.2: Tomb of Sargeras

World of Warcraft's next patch is 7.2, introducing a new raid, new dungeon and many, many more changes to the game. It's now hit the PTR and getting regular updates, so here's a full preview of what you can expect when it launches in a few months time.

Here's how WoW raiding works at the very highest level.

WoW Patch 7.2 release date

PTR will begin this week, and a build already made it out into the wild before being taken down as a tad unstable. Actual public release shouldn’t be expected for a good couple of months, as various aspects are still incomplete. Best guess would put it at some point in early April.

WoW Patch 7.2 class changes

Since this is coming from PTR, numbers are obviously non-final. However, here's what's in testing at the moment:

 Death Knight:

  • Blood:
    • No changes
  • Frost:
    • No changes
  • Unholy:
    • No changes

Demon Hunter icon Demon Hunter:

  • Havoc:
    • No changes
  • Vengeance:
    • No changes

Druid icon Druid:

  • Balance:
    • No changes
  • Feral:
    • No changes
  • Guardian:
    • No changes
  • Restoration:
    • No changes

Hunter icon Hunter:

  • Beast Mastery:
    • No changes
  • Marksmanship:
    • Black Arrow talent:
      • Focus cost decreased to 10 from 40.
  • Survival:
    • No changes

Mage icon Mage:

  • Arcane:
    • No changes
  • Fire:
    • Spells:
      • Dragon's Breath:
        • Damage increased to 295% spell power from 250%
      • Fire Blast:
        • Damage increased to 188.8% spell power from 160%
      • Fireball:
        • Damage increased to 236% spell power from 200%
      • Flamestrike:
        • Damage increased to 271.4% spell power from 230%
      • Pyroblast:
        • Damage increased to 495.6% spell power from 420%
      • Scorch:
        • Damage increased to 70.8% spell power from 60%
    • Talents:
      • Cinderstorm
        • Damage increased to 76.7% spell power from 65%
      • Flame Patch
        • Damage increased to 29.5% spell power from 25%
      • Living Bomb
        • DOT damage increased to 118% spell power from 100%, explosion damage increased to 94.4% spell power from 80%
      • Meteor
        • Initial Damage increased to 1298% spell power from 1100%, ground damage increased to 41.3% spell power from 35%
    • Traits:
      • Phoenix's Flames:
        • Damage increased to 389.4% spell power from 330%
  • Frost:
    • No changes

Monk icon Monk:

  • Brewmaster:
    • No changes
  • Mistweaver:
    • No changes
  • Windwalker:
    • Chi Burst damage calc changed to 412.5% attack power from previous formula.

Paladin icon Paladin:

  • Holy:
    • No changes
  • Protection:
    • No changes
  • Retribution:
    • No changes

Priest icon Priest:

  • Discipline:
    • No changes
  • Holy:
    • No changes
  • Shadow:
    • No changes

Rogue icon Rogue:

  • Assassination:
    • No changes
  • Outlaw:
    • No changes
  • Subtlety:
    • No changes

Shaman icon Shaman:

  • Elemental:
    • No changes
  • Enhancement:
    • No changes
  • Restoration:
    • No changes

Warlock icon Warlock:

  • Affliction:
    • No changes
  • Demonology:
    • No changes
  • Destruction:
    • No changes

Warrior icon Warrior:

  • Arms:
    • No changes
  • Fury:
    • No changes
  • Protection:
    • No changes

WoW Patch 7.2 New Raid - Tomb of Sargeras

Tomb of Sargeras raid

While intricate testing is yet to start, WoW’s next raid was already announced at BlizzCon. We’ll delve into the deeps of the Tomb of Sargeras, fighting off evil avatars, demons, war machines and more on the way to victory. Here’s the boss list, and a little bit of info on each:

  • Goroth
    • A fel-infused and very unhappy Pit Lord, Goroth continuously gains infernal power before unleashing a wave of destruction that must be hid from. Naturally, he spends most of the rest of the time on fire.
  • The Demonic Inquisition, Atrigan and Belac
    • This pair of demon captors will continuously torment you and lock you in prison when you tell them to stop. 
  • Harjatan the Bludger
    • The largest Naga in the world, surrounded by murloc followers. A lot of adds in this fight, as well as many reasons to group up.
  • Mistress Sassz'ine
    • More fish people, this time more of a spellcaster than a brute. She also really likes summong endless nightmares from the abyss, so it'll be quite like the year 2016.
  • The Sisters of the Moon, Captain Yathae Moonstrike, Huntress Naisha and Priestess Lunaspyre
    • Spawning one after the other as their combined health pool decreases, you'll be dancing around the moon and trying not to be overwhelmed.
  • The Desolate Host, Engine of Souls and Soul Queen Dejahn
    • A multi-dimensional fight with a third enemy to consider at the very end, expect chaos and positioning challenges aplenty.
  • Maiden of Vigilance
    • Corrupted (surprise) by the Legion, the Maiden will throw both holy and fel magic at you endlessly across two phases. Don't let the two collide.
  • The Fallen Avatar and Oath-Keeper Sacraya
    • Sargeras as a boss fight! Kind of. It's the avatar of the big bad himself, trapped inside machinery he soon gets out of. The one who put him there is angry at you as well, obviously. God, why can't you just leave well enough alone, adventurers?
  • Kil'jaeden
    • You may remember Kil'jaeden from his time spent bathing in the Sunwell. That now done with, he's fully powered up and ready to spew damage everywhere. He has an attack called Armageddon, so you know, watch out.

Various exploration-masters have taken to the PTR and delved deep into the new raid. Of note are the final two boss rooms, Chamber of the Avatar and Kil'jaeden's ship as screenshoted by community member ThorimEU.

A new raid means new armour sets. Here are the set piece bonuses for each class and spec, which are still early in development so expect regular changes and incomplete data:

 Death Knight:

  • Blood:
    • 2P: Blood Boil heals you for 25% of the damage it deals.
    • 4P: Blood Boil has a 25% chance to grant you Versatility for a period.
  • Frost:
    • 2P: Hungering Rune Weapon / Empower Rune Weapon increases your damage dealt by 20% for 10 sec.
    • 4P: Reduce the cooldown of Hungering Rune Weapon / Empower Rune Weapon by 1 second for every 60 Runic Power spent.
  • Unholy:
    • 2P: Death Coil causes one of your Army of the Dead ghouls to explode, dealing (150% of Attack power) damage to some nearby enemies.
    • 4P: Each rune you spend reduces the cooldown of Army of the Dead by 3 seconds.

Demon Hunter icon Demon Hunter:

  • Havoc:
    • 2P: Blade Dance refunds 40 Fury when it hits an enemy.
    • 4P: Blade Dance's critical strike chance is increased by 50%.
  • Vengeance:
    • 2P: Enemies burning from your Sigil of Flame deal 5% reduced damage to you.
    • 4P: After creating a Sigil of Flame, you gain 2000 Versatility for 8 sec.

Druid icon Druid:

  • Balance:
    • 2P: Increase your Astral Power generation by 10% and your maximum Astral Power by 30.
    • 4P: Starsurge and Starfall increase your Haste by 3% for 15 sec. Stacks up to 5 times, but gaining a stack does not refresh the duration.
  • Feral:
    • 2P: Gain 2 Energy each time Rip deals damage.
    • 4P: Rip deals 15% increased damage and lasts 8 sec longer.
  • Guardian:
    • 2P: Frenzied Regeneration triggers up to a 40% reduced cooldown based on your current health when you use it. More reduced cooldown when used at lower health. 
    • 4P: Ironfur and Mark of Ursol reduce the cooldown of Frenzied Regeneration by 2.0 seconds.
  • Restoration:
    • 2P: Swiftmend has up to 40% reduced cooldown based on the current health of your target. More reduced cooldown when used on a lower health target.
    • 4P: Swiftmend increases your Efflorescence healing by 300% for 8 seconds.

Hunter icon Hunter:

  • Beast Mastery:
    • 2P: Cobra Shot, Multi-shot, and Kill Command increase the damage bonus of Bestial Wrath by 1.5% for its remaining duration.
    • 4P: Cobra Shot, Multi-shot, and Kill Command deal 20% increased damage while Bestial Wrath is active.
  • Marksmanship:
    • 2P: Aimed Shot reduces the cast time of your next Aimed Shot by 20% and reduces its Focus cost by 20%.
    • 4P: Casting two Aimed Shots in a row increases your Critical Strike damage by 15% for 6 sec.
  • Survival:
    • 2P: Lacerate deals 15% increased damage and Flanking Strike increases the duration of your Lacerate by 6 sec.
    • 4P: Mongoose Bite consumes 3.0 seconds of your Lacerate on your target, instantly dealing 3.0 seconds worth of remaining damage.

Mage icon Mage:

  • Arcane:
    • 2P: Greater Invisibility instantly grants you 4 Arcane Charges. When you leave Greater Invisibility, your damage is increased by 20% for 12 sec.
    • 4P: Casting Arcane Missiles reduces the remaining cooldown on Greater Invisibility by 5.0 sec.
  • Fire:
    • 2P: Fireball has a 15% chance to make your next Pyroblast or Flamestrike a guaranteed Critical Strike.
    • 4P: Pyroblast and Flamestrike increases the damage of your next Pyroblast or Flamestrike by 10% for 8 sec.
  • Frost:
    • 2P: Frozen Orb increases your Critical Strike damage by 30% for 10 seconds.
    • 4P: The cooldown of Frozen Orb is reduced by 5 sec whenever you gain Brain Freeze.

Monk icon Monk:

  • Brewmaster:
    • 2P: Your attacks have a chance to grant you Effusion, causing your next Effuse to be instant and heal for 400% more.
    • 4P: After consuming Effusion, you clear 25% of your Staggered damage.
  • Mistweaver:
    • 2P: Your healing spell casts have a 10% chance to grant Surge of Mists, reducing the cost of your next Enveloping Mist by 75%.
    • 4P: Consuming Surge of Mists resets the cooldown of Thunder Focus Tea.
  • Windwalker:
    • 2P: Rising Sun Kick applies Rising Fist to the target for 8 sec, increasing the critical strike chance of your Fists of Fury against the target by 25%.
    • 4P: Fists of Fury increases the critical strike chance of your next Rising Sun Kick by 50%.

Paladin icon Paladin:

  • Holy:
    • 2P: Light of Dawn has up to 40% reduced cooldown based on the current health of your targets. More reduced cooldown when it heals lower health targets.
    • 4P: Light of Dawn grants you Dawn's Light, increasing the healing of your next spell by 25%.
  • Protection:
    • 2P: Judgment has a 25% chance to reset the cooldown of Avenger's Shield.
    • 4P: Enemies hit by Avenger's Shield deal 5% reduced damage to you for 5 sec.
  • Retribution:
    • 2P: Divine Hammer / Blade of Justice generates 1 additional Holy Power.
    • 4P: Judgment also increases the damage of Divine Hammer / Blade of Justice.

Priest icon Priest:

  • Discipline:
    • 2P: The first bolt of light from your Penance deals an additional 200% damage.
    • 4P: Power Word: Shield has a 25% chance to cause your next Penance to be free and have 50% reduced cooldown.
  • Holy:
    • 2P: Serendipity reduces the cooldown of your Holy Words by an additional 1.5 sec.
    • 4P: Your Holy Words have a 40% chance to trigger a 50% reduced cooldown.
  • Shadow:
    • 2P: Mindbender's / Shadowfiend's damage is increased by up to 75% / 200% based on your current Insanity.
    • 4P: Mind Blast reduces the cooldown of Mindbender / Shadowfiend by 1.0% / 3.0%.

Rogue icon Rogue:

  • Assassination:
    • 2P: Garrote's cooldown is reduced by 6.0 sec.
    • 4P: Garrote generates 1 additional combo point and deals 20% increased damage.
  • Outlaw:
    • 2P: Free Pistol Shots increase your critical strike chance by 10% for 8 seconds.
    • 4P: Adrenaline Rush persists for 15 sec longer at half power. 
  • Subtlety:
    • 2P: Symbols of Death costs 30 less Energy.
    • 4P: Symbols of Death causes your next 3 Shadowstrikes to critically strike.

Shaman icon Shaman:

  • Elemental:
    • 2P: While Storm Elemental / Fire Elemental is active, your Flame Shock deals 75% increased damage over time and always critically strikes.
    • 4P: Reduce the cooldown of Storm Elemental / Fire Elemental by 1.0 / 2.0 sec when Flame Shock periodic damage deals a critical strike. 
  • Enhancement:
    • 2P: Crash Lightning increases your critical strike chance by 5% for 16 sec.
    • 4P: Stormstrike critical strikes increase the damage of your next Crash Lightning by 30%, stacking up to 10 times.
  • Restoration:
    • 2P: Your healing spells casts have a 10% chance to increase the Critical Strike chance of your next Riptide by 100%.
    • 4P: When Riptide's initial heal critically strikes, the healing of your next Healing Rain is increased by 50%.

Warlock icon Warlock:

  • Affliction:
    • 2P: Your Unstable Affliction damage has a high chance to cause your next Drain Soul cast to deal 20% additional increased damage each time it deals damage.
    • 4P: Fully channeling a Drain Soul grants you Haste for a period
  • Demonology:
    • 2P: Shadowbolt has a 20% chance to reset the cooldown of Call Dreadstalkers.
    • 4P: Call Dreadstalkers automatically triggers Demonic Empowerment.
  • Destruction:
    • 2P: Incinerate has a 15% chance to generate 1 Soul Shard.
    • 4P: Chaos Bolt empowers your next Chaos Bolt to always gain maximum benefit from your Mastery: Chaotic Energies.

Warrior icon Warrior:

  • Arms:
    • 2P: Colossus Smash reduces the cooldown of Bladestorm by 2.0 sec.
    • 4P: While Bladestorm is active, you automatically cast a total of 6 Mortal Strikes at random nearby enemies.
  • Fury:
    • 2P: Raging Blow has an 10% chance to generate 40 additional Rage.
    • 4P: Enrage generates 6 Rage and heals you for 3% of your maximum health over its duration.
  • Protection:
    • 2P: Berserker Rage generates some Rage.
    • 4P: Not yet implemented.

Here's a full playlist of the datamined models, all based on classic Black Temple sets.

Elsewhere on the raiding front, Blizzard confirmed that there would now be a zoning-in period allowing talents to be changed when heading into LFR.

Patch 7.2 New Dungeon - Cathedral of Eternal Night

Cathedral of Eternal Night dungeon

Along with going down into the Tomb of Sargeras, climbing its ramparts will take us to the Cathedra of Eternal Night. This is a new, five-person dungeon. Again, here’s a boss list:

  • Agronox
  • Thrashbite the Scornful
  • Domatrax
  • Mephistroth

In other small-squad news:

  • Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, and the item levels of gear found in Legion Dungeons has been increased.
  • All Random Heroic dungeons now requires 825 item level to queue.
  • Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.
  • The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.

Essentially, heroics will now be as difficult as initial mythics, with mythics a little harder than they were before. Now that the base difficulty can be queued for, the previously mythic-only dungeons can have heroic versions. Along with dungeons, World Quests also had their ilevel scaling upgraded to 860.

WoW Patch 7.2 New Zone - Broken Shore

Broken Shore zone

Well you’ve been there once, but things didn’t quite go as planned. It’s currently in-game and has a flightpath (as well as the start of the Kosumoth secret) but will be redesigned in 7.2 as a whole new questing area, with a new faction, the Armies of Legionfall. You’ll also continue your Order Hall campaign here.

There's some fairly significant changes to how the zone looks, as shown in this gallery. On Twitter, game director Ion Hazzikostas made sure to specify that there was a lot more going on in the Broken Shore versus similar events in the past.

We learned more in early February, with the quest chain accessing Broken Shore beginning when you log in to 7.2. You'll be given a quest to go to Dalaran to talk to Khadgar to begin preparations for the assault, plus the more mysterious quest called About Those Greater Threats... Here's more on getting there from Wowhead, plus an early preview.

The Broken Shore also comes with new patch 7.2 world bosses. These are:

Brutallus

Brutallus

Brutallus abilities

Malificus

patch 7.2 malificus model

Si'vash

Si'vash model

Broken Shore Buildings and Perks

As part of the Broken Shore, players will be revitalising old buildings on the island, adding their power to the Legionfall forces. Bringing them back online involves contributions from large portions of the player base, and gives unique, zone-wide rewards. This is done through earning war supplies from daily quests, and the buffs last three days once active. These are:

  • Mage Tower:
    • Anytime you loot an item which grants Artifact Power, theres a chance you will earn a bonus one.
    • Provides you with access to Artifact Challenges, Bonus Treasure Spawns, Portals
  • Command Center:
    • 30% chance when earning War Supplies to get double War Supplies.
    • Provides you with access to Dungeon World Quests, Combat Buff in Broken Shore, Mission Challenge
  • Nether Disruptor:
    • Each day the Nether Disruptor is active, you can return to the Broken Shore to complete a quest that grants you a free Seal of Fate.
    • Provides you with access to World Bosses, Unstable Portals

These are pretty significant bonuses, though numbers are likely non-final.

Broken Shore Nethershards and Sentinax

Elsewhere on the Broken Shore, killing mobs near the shadow of the giant Legion command ship Sentinax will award you with an item that starts a quest to learn how to control it. This awards various items, they include:

  • Three tiers of demon summoning, across six versions. These intially summon new demons to an area to fight, then stronger ones, then special elites of that type. 
  • A set of three that each produce significant amounts of various gathering materials - felslate, starlight roses or Blood of Sargeras.
  • Nethershards, a currency which returns from the pre-Legion events and can be exchanged for various useful bits.

With Nethershards you can buy ilevel 835 gear, which can be upgraded with other items available in the Broken Shore. The two new Death Knight Glyph recipes are also available through this system. Lastly, one of the materials required for the new crafted legendaries is also there.

WoW Patch 7.2 Legion Flying

Legion Flying

Flying finally comes to Legion with patch 7.2, letting you complete your Legion Pathfinder achievement and take to the skies once more. Here’s what you’ll need to do to get off the ground:

  • Complete Legion Pathfinder Part One - if you’ve been playing regularly, you’ve probably already completed this.
  • Explore the Broken Shore
  • Defender of the Broken Isles - This involves defeating the new Legion invasions in each zone on the Broken Isles.
  • Legionfall Commander - Get Exalted with the new faction.
  • Breaching the Tomb - this means completing the new series of quests, likely over multiple weeks.

To help you feel the need for flying, we’re also all getting...

WoW Patch 7.2 Class Mounts

Patch 7.2 class mounts

These are unique mounts for each and every class, with various tints also available depending on specs. To get them you’ll need to complete the Broken Shore quest lines. Here’s what each looks like, from Blizzcon 2016’s reveal:

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Wowhead have higher quality shots of each mount and their spec-based tints too.

Quests for this have now been added to the PTR, so expect more details soon.

WoW Patch 7.2 Artifact updates

Patch 7.2 artifact appearence

Artifacts are getting big updates in 7.2. Each is receiving four new nodes - one four-point regular, a one-point regular, a one-point gold and an "infinite" node that provides 1% extra damage per point taken, presumably forever. The current final trait has also been modified for all classes, now granting 10% damage, 10% stamina. Tanks get an additional 20% armour, or 12% in the case of Guardian Druid.

The list is below in that order. If numbers aren't listed, the datamining has indicated they're currently in prototyping. Some traits are also not yet implemented at all, as noted. Game Designer Sigma also pointed out on the forums that much of the tuning is still to be done, or hasn't even been started, for many of the traits below. 

 Death Knight:

  • Blood:
    • Carrion Feast: Increases the healing of Death Strike by 5/10/15/20%.
    • Vampiric Aura: Consumption also grants 20% leech to you and four allies.
    • Souldrinker: Overhealing done by Death Strike and Consumption increases your maximum health by 50% of the overheal amount, up to a maximum of 30% of your health.
  • Frost:
    • Runefrost: Increases the chance to trigger Runic Empowerment by 1/2/3/4%.
    • Runic Chills: Crystalline Swords damage reduces the cooldown of Empower Rune Weapon by 5 sec.
    • Thronebreaker: Obliterate has a chance to cause the target to be pierced from behind by additional Crystalline Swords.
  • Unholy:
    • Lash of Shadows: Increases the damage of Scourge Strike by 5/10/15/20%.
    • Death's Harbinger: Apocalypse grants 3 Runes upon use.
    • Festering Talons: Your Gargoyle's attacks have a 50% chance to apply Festering Wound.

Demon Hunter icon Demon Hunter:

  • Havoc:
    • Wide Eyes: Reduces the cost of Eye Beam by 5/10/15/20 Fury.
    • Bladedancer's Grace: Blade Dance slashes additional times.
    • Chaotic Onslaught: Chaos Strike has a chance to slash additional times.
  • Vengeance:
    • Lingering Ordeal: Increases the duration of Metamorphosis by 0.5/1/1.5/2 sec.
    • Erupting Souls: Soul Cleave deals extra damage for each Soul Fragment it consumes.
    • Duality: Not yet implemented.

Druid icon Druid:

  • Balance:
    • Light of the Evening Star: Increases the damage of Starfall by 3/6/9/12%.
    • Wax and Wane: Moonfire increases the direct damage of your next Moonfire by 5%. This effect stacks 5 times.
    • Circadian Invocation: Moonfire damage increases the Arcane damage you deal to the target by 1%, and Sunfire damage increases the Nature damage you deal to the target by 1%, each stacking up to 6 times..
  • Feral:
    • Thrashing Claws: Increases the damage of Thrash by 5/10/15/20%.
    • Fury of Ashamane: Tiger's Fury also grants 600 Versatility to you and four allies.
    • Bloodletter's Frailty: Ashamane's Frenzy also increases the damage your Feral abilities deal to afflicted targets by 30%.
  • Guardian:
    • Scintillating Moonlight: Moonfire reduces damage dealt to you by 1/2/3/4%.
    • Fleshknitting: Grants Frenzied Regeneration an additional charge.
    • Pawsitive Outlook: Thrash has a chance to trigger an additional Thrash.
  • Restoration:
    • Eternal Restoration: Increases the duration of Essence of G'hanir by 1/2/3/4 sec.
    • Joy of Spring: Efflorescence's healing increases every 2 sec.
    • Deep Rooted: When one of your Restoration heal over time effects heals a target below 35% health, its duration is refreshed.

Hunter icon Hunter:

  • Beast Mastery:
    • Slithering Serpents: Reduces the cost of Cobra Shot by 2/4/6/8 Focus.
    • Thunderslash: Aspect of the Wild causes all active pets to lash out, dealing Physical damage to enemies within 5 yards.
    • Cobra Commander: Cobra Shot has a chance to create Sneaky Snakes that attack the target.
  • Marksmanship:
    • Unerring Arrows: Increases the effectiveness of Vulnerability by 10/20/30/40%.
    • Feet of the Wind: Aspect of the Cheetah also grants you 50% dodge chance and immunity to snares.
    • Cyclonic Burst: Windburst now also snares and deals damage over time.
  • Survival:
    • Jaws of the Mongoose: Increases the critical strike damage of Mongoose Bite by 5/10/15/20%.
    • Talon Bond: When Talon Strike triggers, your pet immediately attacks several times.
    • Echos of Eche'ro: Flanking Strike has a chance to summon the spirits of Huln Highmountain and Eche'ro to smite your foes.

Mage icon Mage:

  • Arcane:
    • Aegwynn's Intensity: Increases the damage of Arcane Missiles by 3/6/9/12%.
    • Aluneth's Avarice: Mark of Aluneth restores 15% maximum mana when it detonates.
    • Time and Space: Arcane Explosion echos at the last location where you cast Arcane Explosion within the last 6 sec, for 20% damage.
  • Fire:
    • Pre-Ignited: Increases the duration of Combustion by 1/2/3/4 sec.
    • Warmth of the Phoenix: Phoenix Flames has a chance to grant 600 critical strike rating to you and four allies.
    • Strafing Run: Phoenix Flames chains to an additional 2 targets.
  • Frost:
    • Obsidian Lance: Increases the Frozen target multiplier on Ice Lance by 10/20/30/40%.
    • Freezing Rain: While Frozen Orb is active, you cast Blizzard instantly.
    • Glacial Eruption: After Ebonbolt damages a target, a pillar of ice bursts from the ground at that location, dealing Shadowfrost damage.

Monk icon Monk:

  • Brewmaster:
    • Draught of Darkness: Increases the damage of Blackout Strikes by 5/10/15/20%.
    • Stave Off: Keg Smash has a 20% chance to trigger another Keg Smash.
    • Quick Sip: Drinking Purifying Brew grants Ironskin Brew. Drinking Ironskin Brew purifies 5% of your Staggered damage.
  • Mistweaver:
    • Tendrils of Revival: Reduces the cooldown of Revival by 10/20/30/40 sec.
    • Effusive Mists: Effuse causes Sheilun to generate a cloud of mist.
    • Whispers of Shaohao: Consuming the mists of Sheilun causes each active mist to additionally heal a nearby target.
  • Windwalker:
    • Split Personality: Reduces the recharge time of Storm, Earth, and Fire by 3/6/9/12 sec.
    • Master of Combinations: Triggering Combo Strikes has a chance to grant 600 mastery rating to you and four allies.
    • Cestus of Storms: Strike of the Windlord grants you Thunderfist for each enemy struck. Thuderfists discharge upon melee strikes, dealing Nature damage.

Paladin icon Paladin:

  • Holy:
    • Tyr's Munificence: Increases the range of Tyr's Deliverance by 2/4/6/8 yards, healing by 5%, and the healing bonus granted by 5%.
    • Sacrificial Martyr: Light of the Martyr also applies Sacrifice of the SIlver Hand, transferring 15% of damage taken to you.
    • Sacred Dawn: Light of Dawn shoots a healing orb towards your Beacon of Light, healing the first person it hits.
  • Protection:
    • Holy Aegis: Increases parry chance by 1/2/3/4%.
    • Defender of Truth: Ardent Defender grants an absorb shield for 12% of maximum health when it fades.
    • Decree of Justice: Your Judgment grants you Blessed Stalwart, increasing the damage and damage reduction of your next Shield of the Righteous.
  • Retribution:
    • Righteous Verdict: Templar's Verdict increases the damage of your next Blade of Justice by 5/10/15/20%.
    • Blessing of the Ashbringer: When your Greater Blessings are active, gain Blessing of the Ashbringer. Blessing of the Ashbringer grants 2500 Attack Power.
    • Judge Unworthy: Avenging Wrath reduces the cooldown of Judgment by 50%.

Priest icon Priest:

  • Discipline:
    • Lenience's Reward: Atonement reduces damage taken by 0.5/1/1.5/2%.
    • Tyranny of Pain: Pain Suppression also heals the target for 33% of the damage prevented.
    • Aegis of Wrath: Light's Wrath also applies an absorb shield equal to a percentage of the amount it heals.
  • Holy:
    • Caress of the Naaru: Increases the healing bonus from Light of T'uure by 5/10/15/20%.
    • Times and Measures: Damage you take has a chance to reset the cooldown of Desperate Prayer, proportional to the magnitude of that damage.
    • Cosmic Ripple: Not yet implemented.
  • Shadow:
    • Fiending Dark: Increases the duration of Shadowfiend by 5/9/14/18 sec.
    • Mind Quickening: When you enter Void Form, you and four allies gain 600 haste rating.
    • Lash of Insanity: Void Tendrils summoned by Call to the Void generate 3 Insanity for you when they deal damage with Mind Flay.

Rogue icon Rogue:

  • Assassination:
    • Strangler: Increases the damage of Garrote by 4/8/12/16%.
    • Dense Concoction: Crimson Vial reduces the damage you take by 4%, increasing by 4% every second.
    • Sinister Circulation: Successful Lethal Poison applications reduce the cooldown of Kingsbane by 0.5 seconds.
  • Outlaw:
    • Sabermetrics: Increases the critical strike damage of Saber Slash by 5/10/15/20%.
    • Dreadblade's Vigor: Curse of the Dreadblades also increases your energy regeneration by 50%.
    • Loaded Dice: Activating Adrenaline Rush causes your next Roll the Bones to grant at least two matches.
  • Subtlety:
    • Etched in Shadow: Increases the effectiveness of Symbols of Death by 1/2/3/4%.
    • Shadow's Whisper: Deepening Shadows reduces the remaining cooldown on Shadow Dance by an additional 1 sec per combo point spent.
    • Feeding Frenzy: Goremaw's Bite causes your next three finishing moves to consume no Energy.

Shaman icon Shaman:

  • Elemental:
    • Elemental Destabilization: Increases the effectiveness of Elemental Fury by 5/10/15/20%.
    • Swelling Maelstrom: Increases your maximum Maelstrom and the maximum cost of Earth Shock by 25.
    • Seismic Storm: When Earthquake deals damage, it has a chance to cause a Lightning Strike dealing Nature damage.
  • Enhancement:
    • Crashing Hammer: Increases the damage of Crash Lightning by 5/10/15/20%.
    • Winds of Change: Windfury attacks generate an additional 2 Maelstrom.
    • Lashing Flames: Your Flametongue damage causes the target to take 2% increased damage from your next Lava Lash, stacking.
  • Restoration:
    • Tidewalker: Increases the duration of Spiritwalker's Grace by 2/4/6/8 sec.
    • Surging Winds: Successful Wind Shear interrupts grant you an instant, free Healing Surge.
    • Deep Waters: Your Healing Wave and Healing Surge have a chance to apply Calming Waters to the target, absorbing some of the next damage taken.

Warlock icon Warlock:

  • Affliction:
    • Winnowing: Increases the critical strike chance of your damage over time effects by 1/2/3/4%.
    • Sinister Seeds: Seed of Corruption requires 50% less damage to explode.
    • Rend Soul: Drain Soul damage has a chance to deal extra Shadow damage and summon an additional Tormented Soul.
  • Demonology:
    • Left Hand of Darkness: Increases the damage of your pet by 5/10/15/20%.
    • Jaws of Shadow: Dreadbite increases damage taken from your pets.
    • Thal'kiel's Ascendance: Demonic Empowerment has a chance to cause Thal'kiel to enrage, causing your pets to deal additional Shadow damage.
  • Destruction:
    • Flames of Sargeras: Increases the damage of Conflagrate by 8/16/24/32%.
    • Cry Havoc: Not yet implemented.
    • Tomb-Born Rift: Dimensional Rift can now summon a Flame Rift.

Warrior icon Warrior:

  • Arms
    • Storm of Swords: Increases the damage of Bladestorm by 5/10/15/20%.
    • Soul of the Slaughter: Spending Rage has a 0.50% chance per rage spent to heal you for 10,000 per rage spent.
    • Executioner's Precision: Execute causes your next Mortal Strike to deal more damage.
  • Fury
    • Pulse of Battle: Raging Blow critical strikes generate an additional 1/2/3/4 Rage.
    • Oathblood: Bloodthirst has a 20% chance to trigger a second Bloodthirst.
    • Death and Glory: Odyn's Fury will become alternately empowered by Odyn and Helya. Odyn empowers Odyn's Fury with Fire damage and Rage. Helya empowers Odyn's Fury with Shadow damage and Leech.
  • Protection
    • Bastion of the Aspects: Increases damage prevented by a Shield Block by 2/4/6/8%.
    • Revengeance: Revenge! increases the damage of Revenge by 50%.
    • Neltharion's Thunder: Not yet implemented.

Unlocking these is done via a quest chain right at the start of the patch, the same one that introduces the new Broken Shore zone. There's also more artifact knowledge to gain, now up to level 40. However, all values are non-final, despite early panicking, so we don't know quite how much grinding it will require yet.

The way you receive AP from dungeon runs, particularly Mythic+, is changing as well. As part of a program to stop the endless Maw of Souls farming that was previously required to hit max rank, as well as vary up which dungeons are most saught after. Time-spent is going to be a factor in how much AP is rewarded at the end of runs, though exact figures weren't provided for that either. There will also be a significant amount rewarded in the end-of-week chest based on highest M+ completed, with it maxing out at level 10.

On top of the above, you'll be able to equip multi-trait relics once you've acquired the two new Order Hall upgrades present in patch 7.2. There will also be a new appearence available from "challenging" solo content. These appearences were shown off at BlizzCon 2016, and you can see all of them on Wowhead. The various alternate colours are unlocked through doing the following:

  • Finishing Heroic Tomb of Sargaras using the appearence.
  • Winning 10 ranked battlegrounds using the appearence.
  • Defeating every Legion dungeon boss using the appearence

WoW Patch 7.2 Legendaries

While there's nothing definitive on this yet, it looks like a way to pick and choose legendaries is on the way for patch 7.2. This is in the form of unidentified legendary items, that are bind on account and allow you to pick a legendary appropriate for your spec. Nothing has been officially announced from Blizzard on this yet.

Crafted legendaries are also on the way in 7.2, with a unique questline to unlock them and some serious investment required. Here's what they do:

  • Celumbra, the Night's Dichotomy. Crit / Haste Cloth Shoulder.
    • You are able to see invisible and stealthed enemies during the day and and reduces the distance at which enemies will attack you by 15 yards during the night.
  • The Sentinel's Eternal Refuge. Crit / Mastery Leather Shoulder.
    • Each time you kill an enemy, you gain 5% movement speed for 5 min, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Wisp, increasing your movement speed further and granting you the ability to fly.
  • Vigilance Perch. Haste / Mastery Mail Shoulder.
    • Each time you kill an enemy, you gain 5% movement speed for 5 min, stacking up to 5 times. At 5 stacks, while you are out of combat you turn into a Spirit Owl, increasing your movement speed further and granting you the ability to fly.

WoW Patch 7.2 Champions

There'll be a whole batch of new class hall champions in this patch, as well as an increase in the cap by one to accomodate them. They'll have their own unique quests too. Here's what we know about so far:

  • Paladin icon Paladins
    • Maximillian of Northshire - Obtained through completing his quest chain in Un'goro.
  • Mage icon Mages
    • The Great Akazamzarak - Obtained through a new quest chain unlocked by completing the class hall campaign.

WoW Patch 7.2 PvP Brawls

Southshore vs. Tarren Mill PvP Brawl

  • We’re opening the first of 7.2’s PvP Brawls – Southshore vs. Tarren Mill. If you were around for our 10th Anniversary Celebration a couple of years ago, you’ll recognize this brawl, but it could use some additional testing to make sure everything’s working properly in the 7.2 environment.

PvP brawls, similar to Hearthstone and Overwatch's take on the formula, will be weird changes to how a battleground or area functions for a week. It will be a separate queue, targetted at players wanting to blow off steam rather than the hardcore. Here's a list of what will be available, as announced at BlizzCon 2016:

  • Southshore vs. Tarren Mill - Large scale team deathmatch, first debuted at the 10th anniversary event.
  • Warsong Scramble - WSG, but you can cap without your own flag, making it more of a race. There's also new powerups and many more flags.
  • Packed House: 15 v 15 Arena - Going to be a tad hectic, we'd guess.
  • Eye of the Storm Gravity Lapse - Periodically shoots players up into the air, letting you traverse quite a lot of the map at speed. Players land without fall damage.
  • Winter Arathi Basin - Low visibility and iced over waterways change Arathi for the colder.
  • Eye of the Horn - Eye of the Storm on rams. Obviously.

WoW Patch 7.2 Demon Assaults

WoW patch 7.2 demon assaults

  • The Burning Legion is assaulting Azeroth with renewed determination. Look for Broken Isles zones to come under attack, fight to drive the Legion back, and defend the lands of your new allies.

These are zone-wide events, similar to the demonic invasions that ran ahead of the expansion launch. When one is active in a Broken Isles zone, the world quests there will be disabled and replaced with ones to stop the Legion - mainly, by killing large demons. These will count towards emissary caches as normal, as well as meaning the zone has a significantly different aesthetic during the invasion.

Each invasion progresses in stages before culminating in a three-player scenario to beat the Legion back. MMO Champion says one such scenario will send you up to the Legion ship in the sky; here you'll fight various NPCs before taking on the leader and bringing down the ship. Wowhead's slightly buggy video of this is below.

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WoW Patch 7.2 Mythic+ Affixes

There's new affixes coming in patch 7.2, to keep the M+ folks on their toes. Here's what's been datamined so far:

  • Bursting:
    • When slain, non-boss enemies explode, causing all players to suffer 10% of their max health in damage over 4 seconds, stacking.
  • Grievous:
    • While below 90% health players are afflicted with Grievous Wound.
  • Fel Explosives:
    • While in combat, enemies periodically summon an Explosive Orb that will explode if not destroyed.
  • Quaking:
    • Periodically players in the zone will explode and damage nearby allies.
  • Relentless:
    • Non-boss enemies are granted temporary immunity to Loss of Control effects.

The following adjustments have also been made to previous affixes:

  • Bolstering, Necrotic, Skittish, Fortified, Tyrannical and Sanguine changed.
  • Overflowing removed.

Elsewhere in M+-land, boss and trash mechanics have been "adjusted" with the example given being seagulls in Eye of Azshara providing completion percentage. Expect more details once the dedicated have had some more time with the build.

WoW Patch 7.2 Transmog changes 

WoW patch 7.2 transmog

  • A new ‘Sets’ tab in the Appearances UI is where you’ll find this new way of tracking item sets from previous Raids, PvP Seasons, and more.
  • Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.

As well as showing you which sets are available, this tracks which items are missing, tells you where to get them and allows you to preview the set as a whole more easily.

A datamined text string titled "TRANSMOG_REQUIRED_HOLIDAY" implies that certain holiday items - like Halloween witches hats - will become transmoggable, but only during their holiday period. Raiding with witches, essentially, but only in the spooky time.

WoW Patch 7.2 Paragon Reputation

WoW patch 7.2 paragon reputation

  • Reputation earned beyond Exalted will now contribute towards earning additional rewards from Broken Isles faction emissaries.

Exactly what this means isn’t clear, but looks to be another reputation level called Paragon. Whether this is a one-time unlock or something that continuously improves over time remains to be seen.

WoW Patch 7.2 Pet Battle Dungeon

  • Something nefarious is going on in the world of pet battles, and it’s up to you to look into it. If you have at least one level 25 battle pet, speak to Breanni in Dalaran to get directions to this new scenario.

Not much information available about this yet, but expect testing to commence once the PTR is stable and there to be guides a-plenty.

WoW Patch 7.2 Tab Targeting

  • Tab targeting should feel more natural. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see.

Still a work-in-progress, but this is something that’s been much-requested since the launch of Legion. Despite being reverted to WoD functionality early on, players have found tab targetting buggy and unreliable. 7.2 has the first steps towards fixing that from Blizzard.

WoW Patch 7.2 Profession Changes

  • The Obliterum Forge will now always be available to players, and requires no questline.
  • All item level 815 crafted end-game gear will now be crafted at item level 835.
  • All existing items between item levels 815-830 will retain their existing item level. The first application of Obliterum will bring them up to 840, and the Obliterum cap has been increased to iLvl 875.
  • Some World Quests that are related to Professions now reward 1 skill point in their associated Profession.
  • Archaeology
    • You can now get Artifact Power from Archaeology.
    • New Elite digsites have been discovered in the Broken Isles.
    • All enemies summoned by Archaeology can now be killed by multiple nearby players.
  • Cooking
    • Nomi now provides Prepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.

Archaeology

AP rewards come in various flavours, scaling from 85 base AP (multiplied by artifact knowledge) to 750. They're classed as WoW's various rarities up to Epic, so expect them to be roughly as common as you'd expect.

Fishing

New files indicate fishing updates including a new currency and various sorts of boss monsters, likely accidentally fished up.

Inscription

Vantus runes have been added for Tomb of Sargeras, as well as all Legion dungeons. Four glyphs have also been added, two Succubus skins for Warlocks and two Death Grip skins for Death Knights.

After speaking about it in the latest Q&A, Blizzard have implemented the change to remove the bracer requirements from unlocking the Obliterum forge, citing that this became less interesting and more of a money sink as the expansion went on. The Obliterum Forge will also receive new ways to turn multiple bits of unwanted PvP gear into single pieces of desired gear.

That's it for this patch - 7.2.5 will likely hit PTR just after 7.2's launch.

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