Bioshock Infinite AI and combat leads leave Irrational for Microsoft

Comment

I might have gone for the headline Two key Bioshock Infinite developers leave Irrational, but worryingly enough it was already taken back in August. At that time, it was art director Nate Wells who left Boston for Santa Monica to join Naughty Dog; now, AI lead Don Norbury and combat design director Clint Bundrick have jumped the boat to take on new roles at Microsoft.

Their LinkedIn profiles - noticed by Superannuation and Develop - reveal nothing of their current projects, but Norbury is now a senior software development engineer; Bundrick, a senior designer.

Sitting on the outside as we do, it looks like somebody has given Ken Levine’s ant hill a good old shake. But then, in a project of Bioshock’s size the time inevitably comes for the ideas box to be shoved under a desk and the polish to be applied; the time when creative minds grow idle and are wont to wander. Or perhaps the reason is simply that Irrational’s staff are amongst the most employable in the business.

What do you think is at the bottom of Irrational’s latest staff shuffle? And what is going on at Microsoft, a company now famous for outsourcing its game development?

Login to comment

Enter your PCGamesN username.
Enter the password that accompanies your username.
Forgotten your password?

Planetside 2 update 9 due this week; adds rush-lanes and possibly drops weapon prices

Alien Rage is the new name for Alien Fear. Identity crisis resolved in new trailer

All the Steam badges collected in one handy gallery

Assassin’s Creed movie release date announced for 22 May, 2015

Elders Scrolls Online video shows “you can compete with friends to catch the biggest fish”

The Swapper release date announced in stunning new trailer

Crysis 3 multiplayer DLC outed by achievements; includes boat oar weapon

Star Wars: the Old Republic Gree event returns next week

Final Fantasy VIII HD release coming to PC

Guild Wars enters automated maintenance; will "keep Guild Wars running in the years to come"

Metal Gear Rising: Revengeance to hack (and slash) on your PC

Second Life scores Oculus Rift support, developer working to make it "excellent"

Robotic Headgear is SO in right now: 57 new community-made hats hit Team Fortress 2 in Robotic Boogaloo

Infinite Crisis introduces Gaslight Joker: a Victorian serial killer butcher with pet rats

New ShootMania update to include Arrow weapon, bow apparently not included.

Loadout has 50 billion ways to kill your opponents

The Sims 4: three things EA need to change

Starseed Pilgrim PC review

Steam trading cards drop more often if you spend more in free-to-play games