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Company of Heroes 2 is free for both the proletariat and bourgeoisie this weekend

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Company of Heroes 2 free

War is expensive. Tanks and guns don’t grow on trees, and if they did, the world would be a terrifying place, where being squashed or shot by falling objects would be an all to common occurrence. This weekend, however, things have changed. War is so cheap it’s free. Specifically, the Eastern Front of the Second World War, the setting of Company of Heroes 2. 

Relic’s grim RTS is free on Steam from today until Sunday 1PM PST. It’s also on sale for 66 percent off, including all the DLC. 

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This is the future: Denmark, in its entirety, has been trapped in Minecraft

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Denmark in Minecraft

Fancy visiting Denmark? A flight from London to Copenhagen is only around £30 one-way if you want to go in June. Unfortunately, that doesn’t include accommodation, food or transport besides the flight. It would probably all add up to an amount you wouldn’t really want to spend unless you had to. 

Besides, you could just visit Denmark in Minecraft instead. That’s less than £20 if you don’t already have the game, and you’ll be able to stay until October. The entirety of Denmark has been recreated in 1:1 scale and includes appropriate buildings, road networks and geography. It’s a bit mad. 

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Distance: Oh hell yes

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Distance preview

Videos and words don’t really do justice to Distance. It may be the most instantly exciting, absorbing game I’ve played all year.

But let’s start with the basics. Distance is an arcade racing game that channels the sense of speed and danger that made F-Zero a legend on SNES, and then marries that to the visuals and music of TRON and the possibilities of Portal. Within a few minutes of sitting down to play it at PAX East, everything else in the world had ceased to exist. The show floor was silent. My friends were gone. It was just me, the road, and the music.

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Four Davids vs. Goliath: Evolve's latest trailer shows off a full match

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Evolve match

I can’t imagine why the four hunters in Evolve think that it’s a good idea to chase after a huge, ferocious, Hulk-like alien. Is it for revenge? Maybe the Goliath took one of the hunters’ sister out on a date and never called back. It does look like a hoot though. I wish my sister dated more monstrous aliens. 

Turtle Rock’s got a new video to show off, a full match with commentary, where a group of hunters stalk the alien through a swampy jungle. It’s starting to look potentially quite special.

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Smite review

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Smite review

"So it's another free-to-play MOBA," I thought to myself as I browsed the gargantuan character selection screen in Hi-Rez’s Smite. At least the premise, where gods from a variety of polytheistic faiths kick the absolute crap out of each other, is novel. But there are just so many of them - MOBAs, not gods - and I felt my energy dwindling. 

But Smite is invigorating. It’s not another MOBA. It takes one aspect of a MOBA’s structure and builds on it until it's something else entirely. Smite has developed into an action game. One with lanes, creeps and towers, all the things you’d expect from a MOBA, but even the familiar looks different when viewed from Smite’s refreshing perspective. 

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Gabe will be pleased: SteamOS and Linux support comes to Unreal Engine 4

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The Unreal Engine 4 Elemental demo is over a year old - but still an ample showcase of its feature set.

Since Epic and Crytek levelled the game engine playing field at GDC - each announcing subscription services to match that of cheeky young thing Unity - they’re now back to the usual business of shoulder-barging each other with new features.

For Epic, that apparently means making Gabe Newell as happy as possible. The Unreal Engine’s 4.1 update introduces official support for both SteamOS and Linux.

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SOE think they've figured out how to make paid-for items lootable in H1Z1

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The H1Z1 dev team are fans of and contributors to DayZ, SOE have said.

H1Z1 is SOE’s DayZ-inspired zombie survival sim, about killing a man for his sweet goggles. But it’s also a fully-fledged free-to-play MMO - with permanent gear purchasable from its in-game store.

Do you see the problem yet? SOE do - and they reckon they’ve already come up with an acceptable solution. One that’ll uphold the game’s values of inventory murder, without leaving paying players screaming.

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We have 2000 War Thunder: Ground Forces keys and there's only, like, eight of us. Want one?

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War Thunder Ground Forces Beta

UPDATE: All keys have been sent, we hope you enjoy the beta

"This is war", thunders the latest Ground Forces trailer, fittingly. It transpires war doesn’t resemble men in red walking up really steep hills as in Total War: Rome II, or military types slip-sliding their way through gaps in the terrain in Warface - nor even Jedi /dancing their way to safety under laser fire in SWarTOR.

No: war is flying through the debris of your comrades to get uncomfortably close to your target tank on the ground; it’s trees bowing respectfully beneath the blast of dropped bombs; it’s colliding nose-first into an enemy dakka, apparently.

This is the sort of stuff you could be getting up to in War Thunder’s Ground Forces beta, if only you had a key. If only there was a way.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Let's talk about Hex: the top-notch CCG's in closed beta

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Hex: not on the beach, but in some sort of twisted magical forest. Eugh.

Beta is the be-all and end-all for CCGs, if Hearthstone is anything to go by. Not only the time to polish your systems such that every card is a shiny - but a time to build up enough momentum that all of Twitch is clamouring for booster packs by release.

Kickstarter and PayPal backers for Hex today received a code to redeem their backer rewards from the in-game store - and will find that their alpha accounts have been mirrored on the live beta hardware.

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Article submitted by TheIndieMine

Update Brings Steam Workshop Support to Door Kickers

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New enemies, a new game mode, and workshop support give you even more reason to wage your war against that wooden menace known as the door.

How explosions will fix World of Tanks' camping problem

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World of Tanks Wargaming

I’m watching the Grand Finals of World of Tanks’ largest tournament, the WGL. This should be the most exciting bit: a chance to see trained, professional tank commanders battling it out, a chance for heroism and tactics and drama.

But it’s boring. Of the five games between the finalists, three have ended in draws. In the two hours of games there’s only about ten minutes of actual action. The teams are playing cautiously, each player sheltering behind cover, keenly aware a single shell could take them out of the game, leaving their team mates at a disadvantage that could mean missing their collective shot at the $60,000 prize pot.

In professional World of Tanks, camping is simply too sensible a strategy.

Wargaming think they have a fix. It involves explosions.

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Elder Scrolls Online's 12-player trials will host its "most complex and difficult" encounters

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Trials will introduce Bannermen - and they will be spottable a mile off.

Anybody still playing The Elder Scrolls Online has already overcome a number of trials-by-fuckuperry. Progress-halting bugs, wrongfully destroyed items, and dungeons cleared near-instantly of loot by unscrupulous players? The ultimate tests of patience.

The surviving top-level players are questing juggernauts - and Zenimax have built 12-player challenges to suit for incoming adventure zone Craglorn.

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Here's the first image from the next Call of Duty - and a hint about its setting

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Sledgehammer Games join Treyarch and Infinity Ward in the infinite cycle of CoDs.

It’s telling that even with the litany of bugs that continue to be uncovered every week in Battlefield 4, DICE won the 2013 shooter wars by default. Call of Duty: Ghosts was a shonky, shortcut-ridden shitstorm that proved you can’t build a AAA blockbuster for six platforms in two years. Not anymore.

Rather than slow the pace, Activision have since thrown another studio at the series’ release cycle. Sledgehammer have joined Treyarch and Infinity Ward, allowing each team three years - minus DLC - to build geopolitical thrillers starring guns.

Here are the first fruits of that generosity: a picture of two men in hats, from Sledgehammer's new CoD.

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New LoL support Braum blocks projectiles - but what is a projectile anyway? Riot answer

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The shield in question looks like it could block just about anything.

Riot announced a new support champion yesterday. He’s a “large guy with a shield” named Braum, with an E that allows him to “intercept projectiles”, absorbing their effects and destroying them.

Sounds simple enough - but it hasn’t been. Though you’ll never see more than 10 of them in the lanes at once, League of Legends features scores of champions, each with five abilities. Between them, there are a lot of ways to lob ranged attacks at enemies.

So: what exactly is a projectile, when it comes down to it?

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Oculus VR and Facebook deal approved by government money men

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Oculus VR and Facebook deal can go ahead

The US Federal Trade Commission has approved the $2 billion acquisition of Oculus VR by Facebook. While it was announced last month - to what can only really be called a shit-storm - Facebook and Oculus VR were merely revealing their intention to make the deal. The acquisition was still to happen. 

And since the announcement there’s been a lot going on, with a hiring spree at Oculus, developers condemning and commending it, and Palmer Luckey trying to do a bunch of damage control. 

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Star Trek Online Season 9 gets a dose of Vulcan logic

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Star Trek Online season 9

Cryptic’s four year old Star Trek MMO, Star Trek Online certainly has no dearth of content. In the last year or so it’s expanded greatly, with the addition of a separate Romulan campaign and a more fleshed out Klingon faction.

With Season 9 going live today, the galaxy has just got a bit bigger. The Undine (Species 8472) are threatening the galaxy, and captains will have to hop in their ships and report to Tuvok, with Tim Russ reprising his Vulcan role, at the Jenolan Dyson sphere to plan a coordinated effort against the shapeshifting bastards. 

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Star Wars: The Old Republic's Galactic Stronghold expansion delayed until August

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Star Wars: The Old Republic Galactic Stronghold delayed

Star Wars: The Old Republic’s housing expansion has been delayed. As anyone who has ever watched Grand Designs can tell you, it always takes longer than you think it will to build a house. And BioWare is building a few. 

“We have been listening to what you, our players, were hoping to see from the Galactic Strongholds expansion,” said senior producer Bruce Maclean. “When playing early builds of Galactic Strongholds it became that clear that our June Early Access date was simply not enough. For this to truly feel like an expansion, it needs to include the full set of features, including those originally coming later in the year.“

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1C dips into King's Bounty once more and pulls out Dark Side

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King's Bounty: Dark Side

King’s Bounty: The Legend was pretty damn good. So the expansion, Armoured Princess was a welcome one, even if it was more of the same. Then came Crossworlds, then Warriors of the North and then a free-to-play version. Expansions, spin-offs, and nothing that really took the series anywhere new. 

The next King’s Bounty is, once again, an expansion of the standalone variety. This time players are commanding the naughty dark side, hence King’s Bounty: Dark Side, and there’ll be more unit recruiting, wandering around going on fantastical quests and beating up folk in hex-based brawls. 

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

A hack between friends: Watch Dogs flaunts its multiplayer shenanigans

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Watch Dogs multiplayer

Watch Dogs’ multiplayer is somewhere between Dark Souls’ phantom invasions and Assassin’s Creed’s “the enemy could be anywhere” approach. 

Ubisoft’s released a video breaking down the three multiplayer modes, with invasions, mobile play and team-based shenanigans. All taking place in the same space as the single-player campaign. 

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Let’s make the Formula One of cheats