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The Mighty Quest for Epic Loot gets a bit more free for the weekend

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The Mighty Quest for Epic Loot Free Hero Weekend

The Mighty Quest for Epic Loot, Ubisoft’s fort-building and loot-stealing F2P fantasy game, doesn’t sound very free. Not if it takes a special event for players to get to try out all but one of the game’s heroes. And that event kicks off today until April 22nd, unlocking all but the Runaway for every player. 

At least you get to keep the first hero you try out after the event ends.

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One man and his dog: Risen 3 trailer is dark and reveals an August release date

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Risen 3 trailer

Risen 3: Titan Lords is doing away with pirates and tropical islands and developer Piranha Bytes is going back to its roots, apparently. No hand-holding and really big, nasty threats, like the titular Titans. They’ve chucked up the first trailer, so maybe we’ll see some of these titanic foes.

“What you see will be dark and comes straight out of a very black place,” The PR says before I clicked play on the video. Sounds ominous, but it isn’t. It literally means that the trailer is very dark and hard to see. 

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New phishing scam puts your beloved Steam trading cards at risk

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Steam Guard phishing scam

A new phishing scam has found a way around Steam Guard, Valve has admitted. Steam Guard requires a code sent to the Steam users registered email address before it lets users on unrecognised devices access the platform. 

This scam bypasses the security completely and Steam have been warning people not to send  their SSFN files to anyone, as this is what the cheeky perpetrators have been using to access users’ libraries. 

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Moebius: Empire Rising review

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Moebius review

Jane Jensen is a name with weight. Her Sierra adventure series, Gabriel Knight, is right up there with the giants of the genre like Monkey Island and Kings Quest. Gabriel Knight’s first outing is getting the remake treatment, but in the mean time, we get Moebius. On the surface, it’s a spiritual successor: a flawed but brilliant protagonist, historical conspiracies, metaphysical mysteries - it’s all there, evoking Jensen’s most famous creation. 

But there’s so much missing; a game with so many holes it looks like it’s been put in front of a firing squad every day for a week. If it is a successor, then it’s Nero taking over from Claudius. But like the loony emperor, it has some interesting ideas. They just never go anywhere.

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Why Heroes of the Storm is the MOBA Blizzard always wanted to play

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A kind of raccoon creature mounted on a steed lays siege to a gate.

Playing Heroes of the Storm at PAX, it doesn’t feel like any other MOBA I’ve ever played. For one thing, I’m actually winning.

For another, it just feels less like something derived from an RTS and more like something I’d expect to play on an arcade cabinet somewhere back in the 1980s, or on a console in a friend’s basement in the late 90s. It’s Blizzard’s Smash Brothers, their Gauntlet and it’s a fresh take on the MOBA that steps out Dota’s long, long shadow.

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Anti-Centauri: let a panel of Firaxis designers explain Civilization: Beyond Earth

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Plants are the antagonists of Beyond Earth. Some of them, anyway.

Civilization: Beyond Earth is not Alpha Centuari. Sorry: it’s just not. If that’s what you’re after, you can be disappointed more cheaply with a children’s book named Alf the Centaur.

What it is, though, is worth your time - not Alpha Centauri’s ideological tussle to the death, but a space venture with the same relentlessly optimistic vibe as the very first Civ.

Here’s a panel of Firaxis types ready to explain all that.

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Get your Airfix fix: Gaijin kit out War Thunder with user-generated content toolset

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Believe it or not, this is a Gaijin-created War Thunder plane. I know.

Nobody knows precisely the means by which a user generates content. Perhaps they secrete it as a fine paste through their pores; maybe it rises suddenly in their throat, and is hurled violently onto the living room carpet. But one thing’s for sure: them users can’t stop generating that content.

Gaijin Entertainment are the latest to extend a bucket beneath the user to catch the nutritious content as it falls from them - with a new plane-building toolset for wildly popular dogfighting sim War Thunder.

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Article submitted by TheIndieMine

0rbitalis Preview

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The Indie Mine takes a look at 0RBITALIS, an Early Access physics puzzler that tasks you with mastering gravity as you strive to achieve perfect orbit.

The great Guild Wars 2 gear merger - or the way PvP works now

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ArenaNet were once hot on the idea of Guild Wars 2 PvP as an eSport. But it never quite materialised.

ArenaNet have always made a thing of letting you reach the upper levels of Guild Wars your own way - whether that be through questing, World vs World, PvP, or pulling root vegetables out of the earth on the outskirts of Lion’s Arch.

But they haven’t always been so good at letting you swap paths midway through. PvP gear has been nothing but heavy junk in PvE, for instance, and vice versa.

Until now. As our Fraser mentioned in his Guild Wars 2 April Feature Pack preview, the arbitrary division of equipment has come to an end. Here’s how that’s going to work.

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Hearthstone on iPad exits "soft launch", goes hard for worldwide release

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Hearthstone is now out everywhere on iPad, with an Android release to follow.

Blizzard soft launched Hearthstone’s iPad version earlier this month, in Canada, Australia and New Zealand. But after weeks of imploring Blizzard to get a room with its favourite territories, or perhaps marry them if it fancies them so much, the PC behemoth has relented. Hearthstone on iPad - the CCG you can eat with your fingers - last night launched worldwide on the App Store.

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DRM still needs to exist, says Square Enix exec - but shouldn't "interfere" with games

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Until Square Enix stop making games as good as Deus Ex: Human Revolution, we have to care about what they say.

At some point in the last two or three decades, DRM became a dirty acronym - like FMV, or GCSE. Yet still the concept persists. The major publishers now tie bespoke online activation systems to their storefronts. And for good reasons, insists Square Enix business man Adam Sullivan.

What are those reasons? “Profit”, first and foremost - but also data privacy, account sharing and hacking.

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Hearthstone review

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Hearthstone Logo

There’s an elegance to Hearthstone. 

It’s a fantasy collectible card game that feels simple and yet, when you dig into the mechanics, feels extraordinarily deep. It uses characters and artwork from World of Warcraft and transmogrifies them into little cards, making them fight with fizzles, crackles and pops. 

I adore this game. It’s simple, fun and addictive: a truly astonishing feat considering the size of the development team. Thanks to an extended and open beta, there’s a good chance you’re already playing it. If not, allow me the pleasure of telling you why you should.

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Spotlight

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Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Final Fantasy XIV boasts 2 million registered accounts, causing moogle habitats to shrink

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Final Fantasy XIV boasts 2 million registered accounts

Some people have been playing Final Fantasy XIV: A Realm Reborn. 2 million of them, according to Square Enix. 

This isn’t 2 million active players, instead counting every registered account worldwide. That’s still 2 million copies sold, however, since Square Enix’s MMO is one of the few subscription based MMOs left.

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The Mighty Quest for Epic Loot review

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