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Watch Overwatch's teleporting Tracer blink around the battlefield

Comments1

I’ve never really liked my ears. They stick out a bit too much, and I'm vain enough for that to be a problem. Well, it used to be a problem, but thanks to the latest trailer from Overwatch, it isn’t anymore. My ears are now no longer attached to my head, and I’m stomping on them while typing this. 

What on Earth would inspire me to rip parts of my body off? It will be clear when you watch Blizzard’s Tracer demo, showing a match from the teleporting character’s perspective. 

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Dirty Bomb gets ready for open beta and introduces a new, laser-loving mercenary

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Dirty Bomb, the post-apocalyptic multiplayer FPS from Splash Damage, will leave closed beta behind, next week. The floodgates will open, letting anyone jump into near-future London. 

If you don’t have a clue what Dirty Bomb is, take a look at Steve’s Dirty Bomb hands-on and interview with Splash Damage. And if that isn’t enough, the developer’s also put together a quick primer, which you can watch below. 

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Best RPGs

The 20 best RPGs on PC

Comments74

It was the stalwart computer RPG, popping into existence in the ‘70s and relentlessly rising in popularity and complexity, where my interest in gaming became almost an obsession. Whole worlds filled with history, characters with uncertain motivations and the potential for a plethora of adventures demanded my undivided attention. 

Where once they were digital counterparts to Dungeons & Dragons or adventures in Middle-Earth, they now span countless universes, and stepping into one is like being bundled up into a warm, comforting blanket that you never want to leave. If it’s one of the exceptional RPGs in this list, representing the very best roleplaying romps on the PC, at least.

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Kholat gets a release date and a trailer narrated by Sean Bean

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I haven’t written about Kholat, an exploration game with more than a hint of horror, since last year, but the release trailer has reminded me of its existence, as well as reminding me why I was rather intrigued by it all the way back in August. 

It’s inspired by the “Dyatlov Pass Incident,” a tragedy that led to the deaths of several Russian hikers in the Ural mountains. Though the cause of the hikers’ deaths has been officially explained, the mystery has endured, inspiring Kholat, which sees players investigating the area after the events. 

Take a gander at the release trailer below. 

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PT-inspired Allison Road might make up for the Silent Hills we're not getting

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PT was an experimental Silent Hills demo directed by Hideo Kojima and Guillermo del Toro. Despite the triumphant return of Metal Gear Solid to the PC, we only got a look at it by peering through the windows of PlayStation’s horror-house. Now it’s been pulled from the console, and its parent game cancelled outright.

PT did trigger something though, aside from the ‘emergency eject’ function of PS4 owners’ bowels. The development of Allison Road - a psychological horror game set in a single British house.

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Double Fine now own Iron Brigade, so they've given it Steam matchmaking and a discount

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Iron Brigade is dead good! Chances are you didn’t know that: partly because you’re a busy human being with a hierarchy of needs that prioritises food and The Witcher, and partly because Double Fine release more games than is possible to hold in memory at one time.

Sometimes that’s a good thing, and you dodge the bafflingly bitty puzzle design of Hack ‘n’ Slash. But sometimes you miss third-person tower defence in a trench with metal legs.

Why not rectify that now, at a time when Double Fine have regained the Iron Brigade rights and are plotting Steam matchmaking?

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Chaos Reborn will grow a work-in-progress single player exploration mode in June

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Over a year ago, back when Chaos Reborn was another Schrödinger's cat in the limbo world of Kickstarter, Julian Gollop told us about a distant single player mode. It would envelop the game’s exquisitely tactical turn-based matches in an overworld like that of Heroes of Might and Magic - setting the player loose in a procedurally-generated realm governed by an increasingly powerful Wizard King.

After months sensibly spent nailing the fundaments of Chaos in Early Access, Snapshot Games are almost ready to release an early version of that metagame.

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We've got 1,000 starter packs for Magicka: Wizard Wars. Why not start a fight?

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All’s fair in wizard love and wizard war. For instance, nobody’s going to look up from their hexes to complain that you’ve come to battle with a free starter pack; if anything, they’ll just zap you all the harder.

Paradox’s PvP spellcasting spinoff left Early Access late last month, and got a little more teamplay friendly in the process. There’s never been a better time to join the fray. It’s BYOC*, but we might be able to front you some kit if you’re lucky.

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Audiosurf 2 rides Early Access wave to full release; there is a demo

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Audiosurf, the abstract racer that allowed you to ride atop the crest of a bassline as if it were a physical wave made of noise, finally has a finished sequel.

The concept remains the same: plug a song into the game and it’ll generate bumps and obstacles to reflect the beats and undulations of the track. But we’re told Audiosurf 2 better represents the “big moments” in our music, and comes with a Steam Workshop library full of skins and mods.

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Counter-Strike: Global Offensive forefronts community maps in Operation Bloodhound

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History will record the time immediately after the release of Counter-Strike: Global Offensive as its quietest. Dota-style community initiatives have since engendered a surge in the playerbase of Valve’s classical multiplayer FPS, which will be four years old this summer.

eSports occasions like IEM Katowice and ESL One Cologne are part of that player-focused push, but Operations are its backbone. In now-established tradition, Bloodhound makes six community maps available to play on Valve’s servers.

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Battlefield Hardline: Criminal Activity DLC has silly car hydraulics and a nod to Dead Space

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You could’ve dubbed Visceral’s expansion Criminail Activity when we first talked Battlefield Hardline DLC late last week - there was certainly a touch of Black & Decker about its new weaponry. But there’s more going on with it than that: four exquisitely weathered maps, six pieces of headgear and, in the spirit of Battlefield, at least one quite silly vehicle.

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Might and Delight teases its surreal exploration game: Child of Cooper

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Now that Might and Delight have explored what it’s like to be a mamma badger and a mamma lynx, the Shelter developer is leaving parenting behind in Child of Cooper. Details are slim at the moment, but it’s a visual narrative game that explores the memories of a child, presented with some rather surreal art. 

Take a gander at the teaser trailer. 

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Call of Duty: Advanced Warfare's Supremacy DLC pits Bruce Campbell against zombies

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There’s more Call of Duty: Advanced Warfare DLC incoming, if you want to keep spending money on Sledgehammer and Activision’s near-future shooter. As always, it’s a timed exclusive on Xbox 360 and Xbox One, because of money, but it will launch a month later on PC, at the start of July. 

Supremacy comes with multiplayer maps, and continues the Exo Zombies saga. Fill your eyes with the trailer below. 

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The Witcher 3: Wild Hunt PC review

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For two games, Geralt – the eponymous Witcher, whose voice is like the low rumbling of thunder – has been a victim of the Wild Hunt. He was stricken by amnesia before the events of the first game, but now the pasty-faced, grey-haired White Wolf has recovered his memory and begins his own hunt for Ciri, his adopted daughter, the prize the Wild Hunt is chasing.

It’s a much more personal tale than either of the previous Witcher games, exploring Geralt’s history and relationships, both romantic and platonic, but it’s still vast in scope, and a great deal of effort has also gone into developing the dark fantasy world and its denizens. Despite his urgent quest, however, he’s still able to go off gallivanting and do what he does best: killing monsters. 

Now he’s doing it in a huge, mostly open world, too. That means more monsters to kill, more nooks and crannies to explore for relics, alchemical ingredients and monster dens and more quests than you could possibly keep track of without a quest log. And it stands as a lesson in how to make an open world game that’s filled with compelling content instead of inane busywork.

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Making it in Unreal: Starfall Tactics brings a heavy metal ethos to space strategy

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“I think that space battles should feel like a metal concert,” says lead Aleksey Grigoryev in Starfall Tactics’ Kickstarter pitch. “Lots of different sound blasts and blinding lights everywhere.”

If Gratuitous Space Battles was the pummeling thrash of Slayer, and GalCiv III the glacial drone of Black Sabbath’s War Pigs, then Starfall is Sandman-era Metallica: still chugging along in tense real-time, but slow enough that its multiplayer fleet management can be enjoyed by tabletop wargamers.

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The Witcher was originally an isometric ARPG without Geralt

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The Witcher has cemented itself as one of the world's most beloved 3rd person RPGs, but this wasn’t always its destiny. Back in 2002 when CD Projekt were first developing a game based on The Witcher books, their first vision for the game was an isometric APRG far closer to Diablo than the game we know today. 

The first game’s former project lead Ryszard Chojnowski has shown off the original prototype. Come take a look. 

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Hands-on with Final Fantasy XIV: Heavensward

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I like Final Fantasy XIV a lot; it’s one of the most polished MMOs you can get your hands on, and it’s getting its first expansion next month: Heavensward. It’s all about a war between dragons and some knights, and you’re put right in the thick of it. It’s teeming with new content too. Ten additional levels, over 50 hours of quest and story content, a new race - the reptilian Au Ra - and three new jobs: the tanky Dark Knight, gung-ho Machinist and star-wielding Astrologian.

After spending a good few hours with the new content, I can’t help but be excited. Here’s why you should be too.

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Alienware - Game VictoriousTurtle Beach
Making it in Unreal: Starfall Tactics brings a heavy metal ethos to space strategy

Starfall Tactics

Making it in Unreal: Starfall Tactics brings a heavy metal ethos to space strategy

Hands-on with Final Fantasy XIV: Heavensward

FINAL FANTASY® XIV: A Realm Reborn™

Hands-on with Final Fantasy XIV: Heavensward

Naoki Yoshida on the success of Final Fantasy XIV;

FINAL FANTASY® XIV: A Realm Reborn™

Naoki Yoshida on the success of Final Fantasy XIV; "The most important attribute is not giving up"

The best Hearthstone decks for beginners

Hearthstone: Heroes of Warcraft

The best Hearthstone decks for beginners

Blockstorm hands on: dig a trench as Walter White for the first time in an FPS

Blockstorm

Blockstorm hands on: dig a trench as Walter White for the first time in an FPS

Drive Any Track hands on: splice your music collection with Wipeout

Drive Any Track

Drive Any Track hands on: splice your music collection with Wipeout

Nvidia Showcase: Ten tips for making stunning GTA V videos

Nvidia Showcase

Nvidia Showcase: Ten tips for making stunning GTA V videos

Blade & Soul hands on: how NCSoft are bringing Wushu West

Blade & Soul

Blade & Soul hands on: how NCSoft are bringing Wushu West

The best Heroes of the Storm heroes for beginners

Heroes of the Storm

The best Heroes of the Storm heroes for beginners

Project CARS PC review

Project CARS

Project CARS PC review

Topic of the Week: Do you want reviews in progress?

Topic of the Week

Topic of the Week: Do you want reviews in progress?

Making it in Unreal: facing teenage demons with rage and fear in Red Goddess

Red Goddess

Making it in Unreal: facing teenage demons with rage and fear in Red Goddess

Hands on with the first pornography for the Oculus Rift (NSFW)

Oculus Rift

Hands on with the first pornography for the Oculus Rift (NSFW)

Fair play to Nick Allen: the SKT-Fnatic bug, and the ambiguities of pro League of Legends

League of Legends

Fair play to Nick Allen: the SKT-Fnatic bug, and the ambiguities of pro League of Legends

Why on earth is half the planet playing Clicker Heroes?

Clicker Heroes

Why on earth is half the planet playing Clicker Heroes?

Star Wars: The Old Republic is actually pretty good now, as long as you subscribe

Star Wars: The Old Republic

Star Wars: The Old Republic is actually pretty good now, as long as you subscribe

Introducing The Bard's Tale IV: the sequel Wasteland 2's creators always wanted to make

The Bard's Tale IV

Introducing The Bard's Tale IV: the sequel Wasteland 2's creators always wanted to make

Weekend Deal Dump: Free fights!

Weekend Deal Dump

Weekend Deal Dump: Free fights!

Galactic Civilizations 3 review

Galactic Civilizations® III

Galactic Civilizations 3 review

Kerbal Space Program review

Kerbal Space Program

Kerbal Space Program review

The best Grand Theft Auto V mods

Grand Theft Auto V

The best Grand Theft Auto V mods

We’ve got an armoury full of keys for Warface guns, and we’re giving them away to you

Warface

We’ve got an armoury full of keys for Warface guns, and we’re giving them away to you

The best Cities: Skylines mods

Cities: Skylines

The best Cities: Skylines mods

The 17 Best Indie Games on PC

List

The 17 Best Indie Games on PC

Topic of the Week: What do you want from Assassin's Creed: Syndicate?

Topic of the Week

Topic of the Week: What do you want from Assassin's Creed: Syndicate?

SK Telecom yield League of Legends MSI title to China's EDG as Faker falls short

League of Legends

SK Telecom yield League of Legends MSI title to China's EDG as Faker falls short

Making it in Unreal: meet the Mysty-eyed Starry Expanse team rebuilding Riven in 3D

Riven: The Sequel to MYST

Making it in Unreal: meet the Mysty-eyed Starry Expanse team rebuilding Riven in 3D

Weekend Deal Dump: Witchers, soldiers and vampire ghost knights

Weekend Deal Dump

Weekend Deal Dump: Witchers, soldiers and vampire ghost knights

Building Galactic Civilizations 3 inside the

Galactic Civilizations® III

Building Galactic Civilizations 3 inside the "stressful" world of Early Access

The studio behind Space Engineers are working on self-improving AI that may one day outstrip humanity

Space Engineers

The studio behind Space Engineers are working on self-improving AI that may one day outstrip humanity