Darkwood straps Project Zomboid to Teleglitch and creates fear | PCGamesN

Darkwood straps Project Zomboid to Teleglitch and creates fear

Despite the genre, horror games are usually a little rubbish at making their players scared. They chuck a little blood on the walls, make some doors creek, and then proceed to have cliche characters tell you how twisted the world is.

And Darkwood does have a lot of that but it’s also looking to have done something very clever. It’s taken a top-down game view, a traditionally informative and open view, and found ways to obscure the world and hide things in plain sight.

The debut trailer reveals all (well, doesn’t but that’s the point, yeah?).

They’ve lifted that line-of-site mechanic from the awesome little Doom-like Teleglitch. so while you’ve a window on the world that reveals the environment it’s only through a narrow slice of vision that you can see what’s in that environment. What’s so nifty about that is that it’s a subtle way of telling you all the things you can’t see about you.

Also, notice the lighting effects, how after the player had boarded up the windows the boards’ silhouettes appeared over the torch beam, that’s a wonderful touch.

It’s a trailer that raises lots of questions, mind. The developers, Acid Wizard Studio are saying on the game’s site that it’s a procedurally generated roguelike but that child/generator/monster sequence looked quite scripted. If the game’s able to produce that randomly we could be in line for something quite special at release. Though, if Colonial Marines has taught the internet anything, trailers can be deceptive.

Still, we know the developers aren’t all bad. After all, they were behind Kevin Costner’s Tatanka Hunting Simulator 2013:

Cheers, Eurogamer.

Login or Register
Try these free to play games
?

These are affiliate links - clicking them and playing the games directly supports PCGamesN

Spotlight
?

Our Spotlight units plug content our journalists have made, that our advertisers want to promote. Sometimes the promotion is paid for, but the content they go to is always independent with no client oversight or approval.

Alienware - Game VictoriousTurtle Beach
Hands on with Loading Human — the motion-controlled Oculus Rift adventure

Loading Human

Hands on with Loading Human — the motion-controlled Oculus Rift adventure

Assault Android Cactus trailer reveals some top-shelf SHMUPing, game

Assault Android Cactus trailer reveals some top-shelf SHMUPing, game "coming soon"

Kholat gets a release date and a trailer narrated by Sean Bean

Kholat gets a release date and a trailer narrated by Sean Bean

Might and Delight teases its surreal exploration game: Child of Cooper

Might and Delight teases its surreal exploration game: Child of Cooper

Evoland 2 trailer travels there and back again through RPG history

Evoland 2 trailer travels there and back again through RPG history

Dimension Drive Kickstarter foiled as €7,000 fraudulent donation is pulled minutes before deadline

Dimension Drive Kickstarter foiled as €7,000 fraudulent donation is pulled minutes before deadline

The studio behind Space Engineers are working on self-improving AI that may one day outstrip humanity

Space Engineers

The studio behind Space Engineers are working on self-improving AI that may one day outstrip humanity

The Westport Independent gets a demo, and it's [CENSORED]

The Westport Independent gets a demo, and it's [CENSORED]

Train Valley puts you in charge of a tiny rail network

Train Valley puts you in charge of a tiny rail network

Technobabylon will cyberpunk your brains out in May

Technobabylon will cyberpunk your brains out in May

Unleash your siege engines on Besiege's new island

Unleash your siege engines on Besiege's new island

Kerbal Space Program 1.0 blasts off today

Kerbal Space Program 1.0 blasts off today

The Charnel House Trilogy review

The Charnel House Trilogy

The Charnel House Trilogy review

Starbound finally has custom teleporters thanks to the Spirited Giraffe update

Starbound finally has custom teleporters thanks to the Spirited Giraffe update

I am Bread is almost ready to pop out of the toaster

I am Bread is almost ready to pop out of the toaster

Gabe Newell will cut you in Crawl

Gabe Newell will cut you in Crawl

Titan Souls gets a standalone demo based on the game jam prototype

Titan Souls gets a standalone demo based on the game jam prototype

Space exploration game Outer Wilds wins the IGF Grand Prize

Space exploration game Outer Wilds wins the IGF Grand Prize

Medieval Engineers Early Access review

Medieval Engineers

Medieval Engineers Early Access review

InXile to give Wasteland 2 a graphical overhaul with Unity 5 engine

InXile to give Wasteland 2 a graphical overhaul with Unity 5 engine

Earthlight is a first-person exploration game set on the ISS using the Oculus Rift and Kinect 2

Earthlight is a first-person exploration game set on the ISS using the Oculus Rift and Kinect 2

Versus Evil to publish Skyshine Game's Bedlam;

Versus Evil to publish Skyshine Game's Bedlam; "It really was a logical step"

Seaworthy is a 16bit pirate adventure roguelike inspired by FTL and Sid Meier's Pirates

Seaworthy is a 16bit pirate adventure roguelike inspired by FTL and Sid Meier's Pirates

Not a Hero gets a release date and some political propaganda

Not a Hero gets a release date and some political propaganda