Planetary Annihilation’s Kickstarter has given us a fresh
taste for massed
robot armies decimating each other on a inter-planetary scale but its new
stretch goal kicks over the tantalising table and replaces it with a banquet of
galactic domination -if we can just reach it.
Yup, Planetary Annihilation, spiritual
successor to Total Annihilation and Supreme Commander, isn’t content with
having you fight over a solar system and smash planets together in your quest
to the top of the generals’ food chain. If they can raise $1,800,000 in Kickstarter
pledges they will add a randomly generating galaxy map, an infinitely variable
campaign, allowing you to conquer scores of planets and subsystems instead of
just the one.
The addition of a galactic campaign would push the game into
almost 4x scale, pitting it against game like Sins of a Solar Empire.
The other massive plus is that the campaign can be played solo.
The game is being built with a primarily multiplayer focus but, because this
style of randomly generated campaign doesn’t require mission scripting, it will
be a fine fit for singleplayer.
Planetary’s campaign is currently at $1,500,000 with four
days to go till completion. The other stretch goals unlocked so far include:
naval units & water planets, gas giants & orbital units, and metal &
Head on over to the
game’s Kickstarter page if you fancy donating.