Warlock 2: The Exiled review

This way lies madness: Gaslamp Games and Clockwork Empires

The Elder Scrolls Online review

MLG no longer operating Blizzard's World Championship Series America

MLG have announced that they will no longer be operating the American division of Blizzard’s World Championship Series. Instead they will focus on their own eSports competitions. The WCS America will now be handled by the NASL and Blizzard's own in-house team.

The news came from a post on MLG’s own website

“After coordinating on WCS America Season 1 and careful consideration, we have decided to transition away from operation of WCS America and refocus efforts on producing our own eSports competitions. It was a pleasure working with Blizzard on the inaugural season, however given the structure of the relationship and the impact on the organization, players and community, we feel that it will better serve the eSports ecosystem to run tournaments independently.”

Meanwhile a tweet from Slasher states that WCS America will now be taken up by the NASL with the help of Blizzards in-house team. Not long ago the future of the NASL was unclear due to a shift to World of Tanks.

It’s yet another sign of trouble for the WCS, whose American division has been plagued by controversy from the start and whose viewership never came close to those of the Korean and European divisions.

John “TotalBiscuit” Bain described WCS America as “an albatross” for MLG, saying “WCS is a massive resource drain on any organization that hosts it. Blizzard do not in fact give you all the money you could ever need to run the event and MLG was put in a ridiculously difficult position to recoup costs because they had to host at an EU-unfriendly time. So you lock out your biggest audience by default and are then expected to recoup via sponsorship and ad revenue? What? The amount of money MLG had to spend with no possibility of return to run WCS was outrageous."

As TotalBiscuit points out, this may be the best move for all three parties: Blizzard, MLG and NASL, as it lets the two eSports organizations play to their strengths. Hopefully this can reverse some of the stagnation that’s troubled the American division so far in the WCS’s first year.

Login or Register


Heroes of the Storm: "a triumph"

Swedish politicians compete in StarCraft tournament to "remind youth that votes matter"

Even esports had a montage: watch the Katowice 2014 highlights

Starcraft 2 senior game designer not comfortable with making big changes

NASL bids farewell to Starcraft 2, Blizzard, and the WCS

Hard times for Protoss in latest StarCraft 2 balance patch


How Gfinity are trying to level-up UK eSports

Harassroots: Blizzard offer funding and support for student eSports

Hive Keeper is Dungeon Keeper by way of Starcraft. It’s free, too

End of an e-ra: World Cyber Games halt tournaments and events after 14 years in eSports

IdrA leaves the game he hates: No more Starcraft II streaming from Greg Fields

Starcraft II tournament being sponsored by Ender's Game on Blu-Ray, of all things


As progaming team Quantic implode, a new installment of a sadly common eSports story

Everybody stream: Blizzard award the best of Twitch in 2013

It's a Starcraft II custom map free-for-all

Starcraft 2 2.1 is out next week. Includes clan updates, new levels, and extension mods

Blizzard parental controls now prevent in-game purchases by default

StarCraft II 2014 Ladder Season 1 offers an updated map pool and a change of identity


2013 in review: eSports' growing pain and growing gains

Shakeups in StarCraft as star players Bomber and MC leave their respective teams

Stay in with Starcraft II's Arcade Holiday Marathon

StarCraft II community vote in their EU player of the year

Starcraft 2 player receives the sport’s first US athlete visa

Battle.ost: Blizzard pack StarCraft 1 and Brood War soundtracks into StarCraft II