American Truck Simulator’s big rescale is complete, adding hundreds of miles of road

American Truck Simulator

American Truck Simulator has undergone a huge transformation, adding hundreds of miles of open road, reworking cities, putting extra truckstops in and more, all in a bid to recreate the epic scale of the Unites States. The developers have celebrated the update’s release in patch 1.5 how any game developer should: with a dubstep trailer. Watch the video embedded above.

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The rescale changes the world scale from 1:35 to 1:20, meaning it’s now a 1.75x larger map. It’s clearly a significant undertaking, and tweaking the size of the world has also led to some other bits being changed, with longer day and night cycles, a rebalanced economy and more. Check out the rescale highlights below for a good look.

  • Scale 1:35 → 1:20 – 1,75x larger map
  • Hundreds of miles of new longer roads
  • A new city – Santa Maria
  • Completely reworked city – Oxnard
  • Reworked road system topology:
    • New Interstate I-580 and I-80 connections
    • I-5 near LA topology corrected
    • I-5 Redding topology corrected
    • New stretch of CA-101
  • Correct interstate junctions – no more same level crossing, freeways exiting on itself, etc
  • 28 reworked or new junctions – most notably – Reno, San Francisco, San Diego, L.A.
  • 6 new custom rest areas – truckstops
  • More accurate height profiles – new steeper climbs and descends
  • Famous recognisable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass

And here are the patch notes for 1.5:

Main features

  • Map rebuilt in 1:20 scale
  • Upgrade Shop and Truck Browser Search Tool
  • New chassis options (6×2 & 6×2 Midlift)

Game

  • Adjustable interior FOV per truck
  • Weigh station UI behaviour made more real
  • Truck repair/refuel performed by hired driver cost money, included in logs
  • Added informational dialog showing when game detects upgrade or downgrade
  • Added pounds + short tonnes as weight unit option
  • Add possibility to buy driver and co-driver plate in truck dealer
  • Online job offer: Replaced refresh button with browse jobs
  • Better trailer air pressure simulation
  • Low air warning should only be active with running engine
  • Parking brake mechanical safeguard on low air added
  • Revised rolling resistance computations
  • Hired driver use same math for eco skill as player
  • Added selector modes to shift layout, correct detection of split shifts (advanced mode)
  • Adaptive shifting logic improved
  • Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
  • Mod manager: Added possibility of setting profile by name and by user profile pointer
  • Mod manager: Added DLC dependency list to mod manifest
  • Prevent to AI trucks disappearing in players view
  • Tweaked traffic spawn frequencies

Mods

  • Changed map parameters (climate_profile, map_data)
  • Moddable interior camera zoom parameters. (speed, factor)
  • 1 degree rotation on Ctrl + R, 90 degree rotation on Home
  • Merged editable sign and sign dialog
  • Refresh sign template and its model from content browser
  • Added letter-spacing to sign editor
  • Store content browser navigation history
  • Support for day/nigh effect switching and child hookups for lod_model_hookup_u
  • Undo of veg sphere manipulation