American Truck Simulator has undergone a huge transformation, adding hundreds of miles of open road, reworking cities, putting extra truckstops in and more, all in a bid to recreate the epic scale of the Unites States. The developers have celebrated the update’s release in patch 1.5 how any game developer should: with a dubstep trailer. Watch the video embedded above.
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The rescale changes the world scale from 1:35 to 1:20, meaning it’s now a 1.75x larger map. It’s clearly a significant undertaking, and tweaking the size of the world has also led to some other bits being changed, with longer day and night cycles, a rebalanced economy and more. Check out the rescale highlights below for a good look.
- Scale 1:35 → 1:20 – 1,75x larger map
- Hundreds of miles of new longer roads
- A new city – Santa Maria
- Completely reworked city – Oxnard
- Reworked road system topology:
- New Interstate I-580 and I-80 connections
- I-5 near LA topology corrected
- I-5 Redding topology corrected
- New stretch of CA-101
- Correct interstate junctions – no more same level crossing, freeways exiting on itself, etc
- 28 reworked or new junctions – most notably – Reno, San Francisco, San Diego, L.A.
- 6 new custom rest areas – truckstops
- More accurate height profiles – new steeper climbs and descends
- Famous recognisable landscape landmarks: Donner pass, Grapevine, Kumeyaay highway, Picachio peak, Humphreys peak, Cajon pass
And here are the patch notes for 1.5:
Main features
- Map rebuilt in 1:20 scale
- Upgrade Shop and Truck Browser Search Tool
- New chassis options (6×2 & 6×2 Midlift)
Game
- Adjustable interior FOV per truck
- Weigh station UI behaviour made more real
- Truck repair/refuel performed by hired driver cost money, included in logs
- Added informational dialog showing when game detects upgrade or downgrade
- Added pounds + short tonnes as weight unit option
- Add possibility to buy driver and co-driver plate in truck dealer
- Online job offer: Replaced refresh button with browse jobs
- Better trailer air pressure simulation
- Low air warning should only be active with running engine
- Parking brake mechanical safeguard on low air added
- Revised rolling resistance computations
- Hired driver use same math for eco skill as player
- Added selector modes to shift layout, correct detection of split shifts (advanced mode)
- Adaptive shifting logic improved
- Mod manager: Added link to load game screen in case game crashed and user has at least one mod activated
- Mod manager: Added possibility of setting profile by name and by user profile pointer
- Mod manager: Added DLC dependency list to mod manifest
- Prevent to AI trucks disappearing in players view
- Tweaked traffic spawn frequencies
Mods
- Changed map parameters (climate_profile, map_data)
- Moddable interior camera zoom parameters. (speed, factor)
- 1 degree rotation on Ctrl + R, 90 degree rotation on Home
- Merged editable sign and sign dialog
- Refresh sign template and its model from content browser
- Added letter-spacing to sign editor
- Store content browser navigation history
- Support for day/nigh effect switching and child hookups for lod_model_hookup_u
- Undo of veg sphere manipulation