Artifact cards are at the heart of Valve’s new game. But what exactly do they do? Every card has a unique value or ability that makes them special, so you will no doubt want to know how they play. That is why we have put together this Artifact cards list.
This list is a first look at just some of Artifact’s 280 cards. We have details on ten of the final 44 hero cards, plus a variety of cards from the four colour suits, the creeps, and the item deck. This list is a work in progress, so more artwork will be added over time. Since we have only had a short period of hands-on time with the game we do not have full details for every card we have seen so far, so feel free to speculate what some of them do.
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The cards available in an Artifact deck are:
- Artifact hero cards
- Artifact red cards – tank and bruisers
- Artifact black cards – assassins
- Artifact green cards – jungle and support
- Artifact blue cards – magic
- Artifact creep cards
- Artifact item cards
Continuous effect: Moment of Courage
Continuous effect: Warmonger
Sorla Khan deals +4 damage when attacking a tower.
Continuous effect: Efficient Killer
Phantom Assassin deals +4 damage when attacking a hero.
Reactive ability: Barroom Brawler
Modify Bristleback with +2 armour after a hero blocking it dies.
Continuous effect: Relentless Rebel
Continuous effect: Feral Impulse
Lycan’s allied neighbours have +2 attack.
Reactive ability: Static Field
Deal 1 piercing damage to Zeus’s enemy neighbors after you play a blue spell.
Reactive ability: Lucent Beam
Before the action phase, deal 1 piercing damage to a random enemy and add a charge to each Eclipse card in your hand or deck.
Artifact spell and ability cards
Spells and abilities are drawn from four colour suits: red, black, green, and blue. Each are assigned a number, which we believe relates to the mana cost of each card.
Berserker’s Call (6)
Choose an allied red hero. It battles its enemy neighbours.
Viscous Nasal Goo (4)
Modify a unit with -2 armour
New Orders (1)
Choose an ally. Choose a combat target for it.
Take Aim (1)
God’s Strength (6)
Defensive Stance (2)
Time of Triumph (8)
Assault Ladders (3)
Continuous effect: Allies deal +2 damage when attacking a tower.
Coup de Grace (6)
Condemn a hero. Discard a random card.
Day at the Track (3)
Steam Cannon (7)
Assassin’s Shade (7)
Grazing Shot (1)
Truth to Power (5)
Act of Defiance (4)
Emissary of the Quorum (8)
Divine Purpose (7)
Aphotic Shield (2)
Cunning Plan (2)
Swap a unit with one of its allied neighbours. Draw a card.
Choose a unit. It taunts.
Dimensional Portal (4)
Thunder God’s Wrath (7)
Active ability: Distract
Swap Rebel Decoy with another ally.
Active ability – Mysterious Benefactor
Modify allies with +2 attack and +1 health.
Reactive ability: Savage Wolf
Modify Savage Wolf with +1 attack and +1 health after the combat phase.
Short Sword – 3g
Equipped hero has +2 attack.
Healing Salve – 3g
Heal a unit 6.
Leather Armor – 3g
Equipped hero has +1 armour.
Town Portal Scroll – 3g
Return an allied hero to the fountain.
Traveler’s Cloak – 3g
Equipped hero has +4 health.
Fountain Flask – 4g
Fully heal a unit.
Potion of Knowledge – 5g
Draw a card.
Stonehall Cloak – 5g
Equipped hero has +4 health. Modify Stonehall Cloak with “Equipped hero has +2 health” after the combat phase.
Phase Boots – 6g
Passive: Equipped hero has +4 health
Active: Swap equipped hero with another ally.
Keenfolk Musket – 7g
Equipped hero has +2 attack.
Golden Ticket – 7g
Get a random item from the Secret Shop.
Blink Dagger – 7g
Passive: Equipped hero has +2 attack
Active: Move equipped hero to another lane.
Keenfolk Plate – 8g
Equipped hero has +1 armour. Equipped hero has +1 armour for each of its attackers.
Shield of Basilius – 8g
Equipped hero has +2 armour. Equipped hero’s allied neighbours have +1 armour.
Red Mist Maul – 10g
Equipped hero has +2 attack and +5 siege.
Hero’s Cape – 15g
Equipped hero has +16 health.
Vesture of the Tyrant – 19g
Equipped hero has +3 armour and rapid deployment. Your tower has +3 armour.
Shop Deed – 22g
Each item in your Secret Shop costs X less gold, where X is equal to its base cost.
Apotheosis Blade – 25g
Equipped hero has +8 attack and +4 siege. Condemn units equipped hero deals battle damage to.
Active ability: Apotheosize
Condemn each item equipped by the unit blocking equipped hero. Condemn enemy improvements.
Horn of the Alpha – 25g
Passive: Equipped hero has +4 health.
Active: Summon a Thunderhide Pack.
Blade of the Vigil – ?g
Equipped hero has +2 attack and +2 cleave.
Ristul Emblem – ?g
Equipped hero has +4 health and -2 armour. The unit blocking equipped hero has -2 armour.
As previously mentioned, this list is a work in progress. More cards, descriptions, and artwork will be added over time.