Those crazy system requirements for Assassin's Creed Unity have been confirmed by Ubisoft | PCGamesN

Those crazy system requirements for Assassin's Creed Unity have been confirmed by Ubisoft

Assassin's Creed Unity system requirements

When Assassin’s Creed Unity’s system requirements were leaked, yesterday, they were hard to believe. A minimum GPU requirement of a 680? For a multiplatform game? Nonsense. Unfortunately, these are the official requirements, and Ubisoft has confirmed them. 

This is what Ubisoft says you’ll need to just run the game:

  • Windows 7 SP1, Windows 8/8.1 (64bit versions only)
  • Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz or AMD Phenom II x4 940 @ 3.0 GHz
  • 6 GB RAM
  • NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)
  • DirectX 11
  • 50 GB available space

And here’s what Ubisoft recommends:

  • Windows 7 SP1, Windows 8/8.1 (64bit versions only)
  • Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
  • 8GB RAM
  • NVIDIA GeForce GTX 780 or AMD Radeon R9 290X (3 GB VRAM)
  • DirectX 11
  • 50 GB available space

It will be very interesting to see how accurate these requirements are. It would never have occurred to me that a publisher would puff up requirements, since that would obviously stop people below them from purchasing the game, but since Bethesda did it with The Evil Within, there’s precedence. 

Subnautica
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MrJinxed avatarunwanted avatarFraser Brown avatar1N07 avatarShriven avatarVirtus avatar+4
Shriven Avatar
3487
3 Years ago

Its all designed to make people think that upgrading a PC is way too expensive to do to play the game and a console is the only logical choice for gaming. They are cynical as hell.

Also, pretty sure none of the consoles have that high specs... lazily optimised again...

4
MrJinxed Avatar
909
3 Years ago

Well.... Ubisoft are out of their minds if this turns out to be real come release time.

1
unwanted Avatar
788
3 Years ago

Wait a minute. Isn't this the same game that is running 30FPS because [stupid Ubisoft reasoning]? If so, that's fucking ridiculous that you need all of that power just to keep it up with the inferior consoles.

I knew Ubisoft was full of shit when they were all "PC first".

8 Gigs of RAM......

1
Fraser Brown Avatar
960
3 Years ago

Its 30fps and 900p on consoles, not so sure about PC.

1
unwanted Avatar
788
3 Years ago

I thought Ubisoft mentioned something about making the PC version of this game the same as consoles. I could very well be thinking about something else. It's all running together.

2
Virtus Avatar
1
3 Years ago

Yes for the PC as well. They are completely nuts and their response to why so high sys req are just as silly. This is what the master PC skeptic The Cynical Brit has to say about this

https://www.youtube.com/watch?v=whblEgTZ6GE&list=UUy1Ms_5qBTawC-k7PVjHXKQ

1
1N07 Avatar
417
3 Years ago

We can't even trust requirements these days...

Then again, anything that comes out of the mouths of Ubisoft PR can't really be 100% trusted.

1
KOZPRESSOR Avatar
2
3 Years ago

Good thing there are plenty of PC-centric developers releasing beautiful games we can play until Unity is patched to properly support PC hardware. And discounted.

1
Hideous Mutant Freek Avatar
92
3 Years ago

This just screams of horrible optimization and laziness... I just can't understand how Titianfall, the new CoD and this are all around 50 GB of data. That's the same as GTA IV and no other games I have even come close to that. Next closest is RO2 at around 20 GB.

AAA devs are really showing they are out of the loop completely and have no clue what they are doing anymore. Also it does sort of look like as some of you have said they are trying to make the consoles more appealing which makes them look like an even bigger joke.

I bought BeamNG.drive and that game practically needs an i5 or i7 just to run period. It is so CPU intensive and there's just no way in hell an AC game needs that to run when comparing it to a game that actually does need it.

1
Dalien Avatar
32
3 Years ago

Seems it's the same story with every new-release PC game these days... except for the one that's mentioned today as having (surprisingly) tame system requirements.

If I were a developer, I'd try to find a happy middle between graphics and system requirements... to get more people buying and playing my game, not less...

1
Mountain_Man Avatar
731
3 Years ago

This is the same publisher who released Watchdogs in a horribly unoptimized state, so this is hardly surprising.

1