We may earn a commission when you buy through links in our articles. Learn more.

Call of Duty: Ghosts screenshots drift spookily up through the floor into your monitor

call_of_duty_ghosts_screenshots_header

Call of Duty: Ghosts is out now; here’s our Call of Duty: Ghosts review.

Call of Duty: Ghosts was revealed yesterday, presumably via judicious use of one of those Psycho Kinetic Energy meters from Ghostbusters. It’s another “What if?” oppression fantasy about Americans losing everything and having to fight like the guerillas they’re used to beating. And it has a dog! That’s important.

All of this was conveyed in swirling pools of moving images at a hundred miles-an-hour. You probably can’t even remember most of them. Remember that shot at 10m24s? Exactly. What I have for you here are safe, reliable stills. Look at them now or look at them later, they’ll be exactly the same.

Call of Duty: Ghosts runs on an entirely new engine, and Infinity Ward reserved a portion of their talk for flattering comparison shots with Modern Warfare 3, which they deemed to look nowhere near as good. Of course it doesn’t, you big sillies! You were still using the bloody Quake 3 engine!

call_of_duty_ghosts_screenshot_1

call_of_duty_ghosts_screenshot_2

call_of_duty_ghosts_screenshot_3

call_of_duty_ghosts_screenshot_4

Still: looks nice, dunnit? Full size images here.