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Cyberpunk 2077 is “pretty different to what we showed last year”

Last year's gameplay demo seemed pretty substantial, but the final game will change from what we've seen before

Cyberpunk 2077 gameplay

Cyberpunk 2077’s hands-off E3 2018 demo quickly made the game into one of the show’s biggest talking points, but the end product will be substantially different to what was shown off last summer. In an interview with Areajugones (via dsogaming), quest director Mateusz Tomaszkiewicz says that the demo was very much a limited slice of what CDPR has to offer.

Tomaszkiewicz says that “the demo shown last year was only a small fragment of the actual game,” and that it wasn’t clear from the gameplay video “how the game fits into an open world or how it fits into a larger image of the game. I would say that the game is pretty different to what we [showed] last year.”

Of course, much of what we already knew about the game is unchanged. Tomaszkiewicz reiterates that it’s an open world RPG set in a dystopian future, driven by narrative and player choice, offering combat in first person and a number of ways to fulfil your objectives.

None of this is too surprising, of course. Last year’s demo was a single slice of what’s likely to be a pretty massive game. Given that the Cyberpunk 2077 release date is still unknown (but likely to be a decent way off), there’ll have been plenty of opportunity to iterate on the game as a whole.

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That release date hasn’t been announced, but we’re expecting something over the summer – CD Projekt says that E3 is a good place to announce release dates. There could be more to come, as well – Cyberpunk 2077 should be out by 2021, along with a second “triple-A RPG” – anyone else hoping for The Witcher 4, or is that just me?