Deus Ex: The Fall is out on PC; here's our Dues Ex: The Fall review.
Ah. Sometimes all you need is a name and the synapses just do the work for you: zapping about your head at night, creating a suitable game to fill the space between the letters.
When a legion of Deus Ex fans heard the name ‘Deus Ex: The Fall’ two weeks before E3, they decided on the spot that it must be a full-blown sequel to Human Revolution, starring Mark E. Smith (didn’t we?).
It’s not. It’s an iPhone and iPad FPS, starring a former SAS man. And boy, is that fan legion unhappy now.
Comments on the Deus Ex Facebook page rode in on a wave of What A Shames.
“... ehhh,” opined Ioannis Demis Denton, before elaborating: “WE NEVER ASKED FOR THIS!!!”
83 people shook their heads in solemn agreement.
“Deus Ex: The Fail,” quipped another fan, causing 113 others to immediately declare their liking for him.
I think what fans are finding especially galling is that this is very nearly the PC sequel we’d like to be playing. It’s developed by Human Revolution’s Eidos Montreal, whose exec game director Jean-François Dugas said: "The team has done an incredible job creating a whole new story and controls for intuitive touch-screen gameplay, whilst staying true to the Deus Ex universe.
“Players can expect exploration, action, hacking, stealth, social enhancers, player choice and consequence - the full Deus Ex experience.”
The full Deus Ex experience - but not here. How do you feel about that? Consider us an augmented shoulder to cry on.