One of the newest Dota 2 heroes, Void Spirit, was only introduced just over a week ago with the Outlanders update. A melee intelligence hero and Dota 2’s fourth Spirit Brother, he’s a mysterious and capable addition to the game’s roster. However, it looks like he might be a little too capable – developer Valve has rolled out some nerfs for the hero.
In a Dota 2 update posted today, Valve has issued five changes to Void Spirit which impact various different abilities. His Aether Remnant damage has been lowered to 80/130/180/230, from 90/150/210/270 previously, and his Dissimilate damage has also been nerfed by a similar margin to 100/180/260/340 from 120/200/280/360.
Void Spirit’s Resonant Pulse base shield absorption has been decreased to 40/80/120/160 (previously 50/100/150/200), with this ability’s base damage also reduced: 70/120/170/220 down from 70/130/190/250. In addition, the hero’s Astral Step cast time (the amount of time it takes for the spell to take effect) has been altered to 0.3 where it was 0.2 before.
In case you wren’t counting, yep, that’s every one of Void Spirit’s skills that’s seen some nerfs. Looks like he’ll play pretty differently going forward following these changes.
Head to DotaBuff, which gives a breakdown of Dota 2 heroes’ win and pick rates, and you’ll quickly see why he might have been a little unbalanced until this point. At the time of writing, he has an over 56% win rate, despite the fact he’s chosen in just under 40% of games played. Perhaps now he’ll be a little easier to take out as an opponent, though he should still hopefully be easy enough for new Dota 2 players to try out.