I’ll fetch the rake. With twenty-three days left on the clock, Double Fine have collected all the funds necessary to put their high fantasy X-Com-alike into full production.
The Massive Chalice Kickstarter campaign has garnered the support of nearly 20,000 backers at the time of writing, and has already earned an extra $1,133 beyond its initial $725,000 target.
Sounds like it’s time to start talking stretch goals.
“This Kickstarter is clean and simple,” wrote the developers in their pitch. “We’re asking for the minimum amount to make an awesome game, and the game’s scope will grow based on the amount of total backing we receive.
“There will be ongoing conversations with the community as new features are considered, so stay tuned and let us know what you’d like to see in the game!”
Massive Chalice will see players foster a kingdom, training knights and their offspring to fight off a demonic invasion that will span generations. That’s the strategy layer. The tactics layer will be played out across grids familiar to fans of Julian Gollop or Firaxis’ XCOM remake.
In the year or so since Double Fine Adventure (now Broken Age) dwarfed its Kickstarter goal, a common criticism of crowdfunding as an alternative to traditional games publishing has emerged: that it caters chiefly to nostalgia. It’s brilliant to see the San Francisco developers return to trump that assumption themselves, don’t you think?
Headline joke courtesy of Rich Cobbett, who did it better, damn his eyes:
Double Fine! Thy Massive Chalice runneth over! http://t.co/j80I1CyV9W
— Richard Cobbett (@richardcobbett) June 4, 2013