Ah, patch notes, there is nothing in all of gaming filled with such unintended hilarity as the bug fixes, buffs and nerfs that come with a game update. The Sims (and the legendary Boiling Point) is normally the best for this sort of thing, making sure death can’t be your groom, but Bioware deliver an unexpected laugh-punch with the tenth patch for Dragon Age: Inquisition.
Along with a host of fixes we’ll get into in a moment, the patch also introduces some new features. There’s now outfits for the Inquisitor to choose from while back at base, with the use of a wardrobe located in Haven and Skyhold. More weapons and armour have also been added, from the community competition Untold Relics of Thedas, though their locations are a closely guarded secret. So they’ll be on Reddit within the hour. Finally, all your cosmetic items will now be available across save games, so long as one character has reached the end of the storyline.
The full bugfixing showdown here:
- Fixed an issue that caused some creatures to require a higher number of items to complete their associated research.
- Fixed an issue where “All New, Faded for Her” could disappear from the journal.
- Fixed an issue where dying in combat without a full party would not switch the camera focus to a follower.
- Fixed an issue where some characters in Skyhold did not have a displayed name.
- Fixed an issue where some requisitions tracked incorrect ingredients.
- Fixed an issue where some schematics were using incorrect icons.
- Fixed an issue that caused mosaic tiles to be offset from the wall in Skyhold.
- Fixed an issue that caused the merchant in The Descent to purchase items from the player at a higher price than intended.
- Fixed an issue that could cause brontos to not drop creature research items.
- Fixed an issue that could cause Cole’s legs to appear inside out when certain armor is equipped.
- Fixed an issue that could cause overlapping operation icons on the war table.
- Fixed an issue that could cause some quest enemies to not appear in Crestwood Hills.
- Fixed an issue that could cause some scouting operations to not display images.
- Fixed an issue that could cause the gate at Redcliffe Village to remain closed.
- Fixed an issue that could result in crafting resources being placed in the inventory’s Valuables category.
- Fixed an issue that could result in dawn lotus being positioned incorrectly in the Skyhold garden.
- Fixed an issue that prevented some completed operations from clearing off the war table.
- Fixed an issue that prevented the Alistair codex entry from unlocking.
- Fixed an issue that could prevent the Inquisition Banner Crown from unlocking if players collected the headpiece from the Storm Coast before capturing the keeps.
- Fixed an issue with abilities displaying incorrect buff icons.
- Improved stability.
Poor Cole. Dude can’t catch a break in any dimension. While I wouldn’t wish to lessen the fixing of his likely agonous pants-‘n’-legs issue, these are all relatively minor. There’s also a note to say that “gameplay adjustments” have been made to “customize, improve, and balance the player experience” but no specifics are mentioned. That probably means they nerfed your favourite thing. They do this on purpose to you, you know.
The patch comes as prep for the upcoming Trespasser DLC, which serves as a two-years-after epilogue to the main game. Spoilers abound if you want to know more.