Bethesda might have redefined Fallout to mean first-person, but there’s no reason the space between those first two games can’t still be explored. Fallout 1.5: Resurrection is a mod that repurposes the Fallout 2 engine for a new story set east of the future NCR in New Mexico.
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Why resurrection? “Our modification represents the resurrection of good old Fallout. We didn’t want to re-imagine the entire game system. Instead, our aim was to bring back this classic RPG in its original form.”
There’s an almost literal resurrection too: the player character waking up badly wounded in a dark cave, without memory or direction.
“Many remember that feeling when they first played Fallout; until you completed the game, you journeyed through interesting locations filled with fascinating things,” write the Czech mod team. “Even after several playthroughs, you continued to find new, exciting stuff.”
Sensibly, the team have pushed Fallout 2’s overabundance of referential jokes and easter eggs into the background, focusing instead on Fallout 1’s sense of space and atmosphere. New Mexico is made up of small, independent communities with tenuous trade agreements, while the wasteland is as unfriendly as ever.
“We won’t give away any more details about the story,” say the Resurrection team. “Though you can count on surprising twists in plot and an unexpected finale.”
Sounds promising, no?