Become an Overseer in Fallout 4’s Vault-Tec Workshop DLC now | PCGamesN

Become an Overseer in Fallout 4’s Vault-Tec Workshop DLC now

Fallout 4

You can conduct your own horrible experiments within the limitations of Fallout 4's latest DLC, Vault-Tec Workshop, right now, because it's out. Yay, time. 

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In another dose of settlement building, Vault-Tec Workshop allows you to build your own vault and then torture its residents, just in case having them battling to the death in area fights wasn't enough.

There's a bunch of new decor in there, too, so you can spruce up your existing settlements with prewar furniture, lighting and art.

Initial impressions on Steam aren't looking good, though most of them seem just angry that this isn't a story expansion. Maybe you're better off with this, though:

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The DLC is available for $4.99 on its own, and is included with Fallout 4’s season pass. "Vault-Tec Workshop" is the fifth add-on for Fallout 4.

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MrAptronym avatar
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MrAptronym(28 days 8 hours played)
1 Year ago

I have to admit, I am very unhappy so much of the DLC has been for workshops. I do not enjoy the settlement aspect of the game, but it has clearly become their big focus this time around. I thought the automaton companions were fun, but this doesn't even give me a reason to boot up the game. Neither did the last two workshop DLCs.

Bethesda jacked the price of their season pass up to $50 because there was just going to be so much content... but what do we have? Two actual expansions (one of which isn't out yet) and the rest is this filler. I am sure there is an audience that enjoys these, but I feel like I've been left out. Three of six DLCs hold nothing that interests me.

With every Bethesda game for years I find the gameplay getting progressively less interesting for me. Morrowind may be one of my top 3 favorite games ever, but I am not even interested in seeing TES VI now.

With Fallout 4 I feel like we have a watered down RPG, an okay shooter, and a mediocre Sims game. Going wide with their content is kind of a Bethesda trademark, but I feel like the way they've been moving towards shallow but diverse gameplay systems has not been nearly as successful. Their older RPGs had a lot to be fixed, but I feel like they've just thrown them out and are filling the game with distractions, not deep systems.

Their world-building is really solid this time around, I just wish a different game was set there. (I also wish their writing was better, but hey, that tends to be trademark Bethesda as well.)