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Farewell Blackwell: The Blackwell Epiphany is the soul-ripping conclusion to the series

The Blackwell Epiphany concludes the series

There’s been such a flood of adventure games in the last couple of years that it’s become a challenge to separate the wheat from the chaff, something that you certainly couldn’t say back in the mid-2000s. You’re more than likely to find something a bit special when you browse the library of Wadjet Eye Games.

Dave Gilbert’s been designing and publishing his Blackwell series since before adventure games rose from the dead, and more recently started publishing adventure games from other designers, including the excellent Gemini Rue and Resonance. 

Unfortunately – or fortunately if you like closure – the seven year running series is coming to an end with The Blackwell Epiphany, due out in April. 

Rosa and her dead chum Joey’s final adventure sees them investigating the destruction of souls, because it’s not like the police are going to be able to do anything about it. Since Joey’s just a wandering soul, I suspect there will be an element of risk involved.

Epiphany promises to be the longest game in the Blackwell series, which is more or less exciting depending on how much stock you put in playtime when it comes to adventure games. My ailing brain can make two hours of content last a whole weekend if the puzzles are dastardly enough.

The four previous games – all superb – can be picked up in a bundle on Steam or GOG for little over £10, so you really should do that.