For Honor guide: tips, tricks and advice for your first moments on the battlefield

For Honor guide

As we’ve said a few times now, For Honor is one complex videogame. Closer to a third-person fighting game than anything else, you’ll probably need a little help settling in before you’re dominating battlefields. Let us bridge that gap.

For all the info on the For Honor beta, we’ve got you covered.

For a place in Valhalla, play the tutorials

For Honor tutorials

When you first jump into For Honor, it’ll give you a fairly basic tutorial. What you need to do is seek out the much less basic tutorials hidden in the menus. This will teach you an enormous number of systems that otherwise you’ll be lost without. Quite why these aren’t part of the default tutorial is anyone’s guess, but you definitely need to know about parrying, defending against multiple opponents and other similarly important mechanics before you jump into your first games. Speaking of which…

Duels are honourable (and the best way to learn)

You’re going to have a much better time once you’ve picked up the particulars of a class. Duels against humans are the best way you’re going to do that. Check the movelist of your chosen warrior before heading in, then see how it interacts with another human on the other end. Like any fighting game, matchups play a large role in determining how you’re meant to play. However in early days when you’re facing down equally-noobie folks such as yourself, the basics are going to get you wins, as well as being the most important thing to learn early.

It’s also all on you (and your internet connection) - if you die, it wasn’t because you got ganged up on, or surrounded by NPCs, or were distracted capping a control point. It’s because you didn’t block their sweep and counter. And now your head is over there.

Learn a class expertly before moving on

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As the old song goes, stand by your man, woman, viking, knight or samurai. While experimentation is interesting and encouraged, you’ll want to pick a class to stick with for at least a little while. There are enough systems in For Honor’s massive web of positioning, attacks, counter-attacks, dodging and parrying that you’ll want to focus on knowing them first before you mix it up. The Vanguard set are the simplest and a few hours with them will set you well on your way.

Once you’re getting more experience, branching out to find your niche will be important. Again, as with fighting games, it will then become a matter of finding how your pick matches up against different types of enemy and what your weaknesses mean opposite their strengths. The ‘how to play’ menu has basic and advanced videos for every class to get you started, and if you’re getting serious watching all of them will at least give you an idea of what your opponents are up to.

You don’t need to recruit classes to play as them

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Yep, you can play as any hero you like from the outset - you don’t have to unlock them to give them a try. Recruiting them simply means you can equip new gear and cosmetic items. You’ll probably want to do that for your favourites, especially if you play a lot of 4v4, but don’t burn all that steel right away thinking you need to just so you can experiment. This is extra relevant because…

Gear only affects your stats in 4v4 Dominion

Our biggest worry with For Honor was that the slowly unlocked gear system would get in the way of balanced, skill-based combat. Turns out, it does nothing in 1v1 and 2v2 modes. You can see this for yourself when you select them during mode-selection on the main map. 4v4 is definitely the more chaotic mode, and has plenty of its own, other progression systems too, like special abilities and levelling up. 

Whether it becomes For Honor’s bread and butter remains to be seen, but you can always match wits and reaction times with another player without worrying that they will have bought out a batch of boxes to beat you with. Of course, Ubisoft may add more modes that use gear, or more that don’t, in the future.

Button-bashing just isn’t going to cut it

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Surprise: like everything released since Tekken 2, tactical decision making, planning and picking your moment are at least designed to be better than random inputs. There are various situations you’ll need to learn a strategy for, like:

  • Engagement. Initial contact with the enemy gives you various options. All classes have abilities that can be activated outside of the main guard mode. Pick one as an initial gambit, or watch your enemy’s movements and see if they do something counterable.
  • On offense. At some point, you’re going to need to get in. Again, every class has tools for moving in quickly to scout for damage. Dashing is your friend here, rather than simply walking in.
  • On defense. You’ll be on the other end of that exchange sometimes too. It’s fine to just sit there blocking for a while, or dashing away with the more finesse-heavy characters. Remember that you can always reset to the engagement stage with a quick sprint, particularly outside of duels.

The important thing is to make a decision before you execute, react and learn what your best combo for each situation is. That will take some time, but For Honor is successfully riding a fine line between the fun of a third-person action game and the practice required to play a fighting game. While learning, you should still be killing.

Don’t worry about War Assets and the Faction War

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The overarching Faction War of For Honor is, at least currently, mostly cosmetic. It’s a way to reward you for playing a large number of games, and provides some excellent opportunities for trash-talking, but if you don’t care about it, you don’t have to. Your War Assets are automatically distributed if you don’t choose a territory for them, and your individual impact is always going to be minimal with dozens of thousands of players making decisions - especially considering it’s cross-platform.

You can also change your faction at any time, though it disqualifies you from rewards if it’s not during a season switchover. While the video above promises there’ll be deeper ramifications for who wins each season, it’s never going to be something that negatively or permanently impacts match-to-match play. That said, it is really cool:

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Any advice for your fellow warriors? Leave it in the comments below.

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Stranger avatarShriven avatarJnx avatarnu1mlock avatar
Stranger Avatar
101
10 Months ago

I went in expecting Mount and Blade or Chivalry and got a 3d fighting game. It is mostly fun, I think the move sets display is really useful but wish they had a more comprehensive glossary.

With their sponsored videos the guy who did the knight ones did a really good job going over each of the classes and their abilities and wish the other classes got the same treatment.

I think knowing what your opponent can do is very important in this game since not all combos and attacks can be countered in the same ways.

1
Jnx Avatar
61
10 Months ago

So someone is actually getting into games? I can only get into duels. Any bigger I just have to wait and wait and wait and someone disconnects in loading. At longest I bothered to wait 15 minutes and still the game didn't launch. Had a nice chat with team mates though.

1
nu1mlock Avatar
745
10 Months ago

Now, I've only played about 10 hours but I've only been disconnected once. I find games instantly and only twice has the loading been so long that I considered restarting the game. Im having a blast playing with three friends so far (and with random people when not all three are around).

1
Shriven Avatar
3456
10 Months ago

I found it very bland. Just.....beige.

0