Latest Guild Wars 2 patch notes: Asurans shoot straight, Rocket Boots less hilarious | PCGamesN

Latest Guild Wars 2 patch notes: Asurans shoot straight, Rocket Boots less hilarious

GW2_Unimpressed_Engineer

While Colin Johanson might say that Guild Wars 2 is going to get constant free updates, for the moment ArenaNet are just making sure everything is working as intended, and being really rather aggressive with their bug iron, forcing every kink to be a lovely smooth line. Guild Wars 2 has been patched, and there are notes.
After the jump. You can do it!

Amid a range of bug fixes that fixed issues with map glitches and broken events, ArenaNet have also made sure that Asuran’s point the right way when they shoot guns, which is better for everyone. I like to think they had to explain it to the Asuran elders, to disseminate among the troops, but the truth of it just being a line of code is slightly more likely.
There have been some balance changes, one of the most major being that Retaliation no longer reflects damage received from seige weapons in World vs World, which, considering how much damage they put out, is probably for the best. The Warrior, Mesmer, Thief and Engineer have also had a few tweaks to a few skills, the most notable being, and I’m just going to have to quote verbatim here:
“Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.”
Which seems a bit of a shame. I like the idea of Engineers spontaneously lifting off out of all the lakes of Tyria, as if to make their homes among the stars. Maybe one day.

Full Patch Notes:

General
Asuran players will now aim toward their targets when using a rifle.
Fixed various broken events and skill challenges.
Fixed various locations that allowed players to move outside the map.
Fixed various locations on maps where players could become stuck.
Discovery crafting may now use items directly from a player’s bank.
Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
Added a system to limit the experience and gold that players can receive from speed-farming dungeons.

Story
Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” “Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
Reduced the overall difficulty in “Dead of Winter.”

World-versus-World
Retaliation: This boon no longer reflects damage received from siege weapons.
The Experimental Rifle is no longer usable in World-versus-World.

Professions
Warrior
Smoldering Arrow: This skill’s casting time has been reduced.

Mesmer
The Prestige: This skill now requires full recharge if it’s interrupted at any time.

Thief
Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.

Engineer
Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
Detonate Mine Field: This skill is no longer a blast finisher.